From b7c622bbb2bac6fcae91a74a0af1b01f0ef7459d Mon Sep 17 00:00:00 2001 From: Minenash Date: Sun, 27 Jan 2019 16:19:06 -0500 Subject: Fixed sleep check when player leaves. --- src/main/java/com/redstoner/modules/survival/Survival.java | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/main/java/com/redstoner/modules/survival/Survival.java b/src/main/java/com/redstoner/modules/survival/Survival.java index 54d05fd..87a0f36 100644 --- a/src/main/java/com/redstoner/modules/survival/Survival.java +++ b/src/main/java/com/redstoner/modules/survival/Survival.java @@ -20,11 +20,13 @@ import com.redstoner.misc.Main; import com.redstoner.modules.Module; import com.redstoner.modules.datamanager.DataManager; +import net.md_5.bungee.api.ChatMessageType; +import net.md_5.bungee.api.chat.TextComponent; import net.nemez.chatapi.ChatAPI; @Commands(CommandHolderType.File) @AutoRegisterListener -@Version(major = 5, minor = 0, revision = 5, compatible = 4) +@Version(major = 5, minor = 0, revision = 7, compatible = 4) public class Survival implements Module, Listener { @EventHandler @@ -42,13 +44,13 @@ public class Survival implements Module, Listener { @EventHandler public void onLeave(PlayerQuitEvent e) { if (e.getPlayer().getGameMode() == GameMode.SURVIVAL) - checkSleep(e.getPlayer().getWorld()); + Bukkit.getScheduler().scheduleSyncDelayedTask(Main.plugin, () -> checkSleep(e.getPlayer().getWorld()), 2); } @EventHandler public void onGamemodeChange(PlayerGameModeChangeEvent e) { if (e.getNewGameMode() == GameMode.SURVIVAL || e.getPlayer().getGameMode() == GameMode.SURVIVAL) - Bukkit.getScheduler().scheduleSyncDelayedTask(Main.plugin, () -> checkSleep(e.getPlayer().getWorld()), 20); + Bukkit.getScheduler().scheduleSyncDelayedTask(Main.plugin, () -> checkSleep(e.getPlayer().getWorld()), 2); } boolean suspendEvents = false; -- cgit v1.2.3