package com.redstoner.modules.survival; import java.util.List; import org.bukkit.Bukkit; import org.bukkit.GameMode; import org.bukkit.World; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.Listener; import org.bukkit.event.player.PlayerGameModeChangeEvent; import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.event.player.PlayerTeleportEvent; import com.redstoner.annotations.AutoRegisterListener; import com.redstoner.annotations.Commands; import com.redstoner.annotations.Version; import com.redstoner.misc.CommandHolderType; import com.redstoner.misc.Main; import com.redstoner.modules.Module; import com.redstoner.modules.datamanager.DataManager; import net.nemez.chatapi.ChatAPI; @Commands(CommandHolderType.File) @AutoRegisterListener @Version(major = 5, minor = 0, revision = 8, compatible = 4) public class Survival implements Module, Listener { @EventHandler public void onPlayerTeleport(PlayerTeleportEvent e) { if (e.getPlayer().getGameMode() != GameMode.SURVIVAL) return; World w1 = e.getFrom().getWorld(); World w2 = e.getTo().getWorld(); checkSleep(w1); if (!w1.getName().equals(w2.getName())) checkSleep(w2); } @EventHandler public void onLeave(PlayerQuitEvent e) { if (e.getPlayer().getGameMode() == GameMode.SURVIVAL) Bukkit.getScheduler().scheduleSyncDelayedTask(Main.plugin, () -> checkSleep(e.getPlayer().getWorld()), 2); } @EventHandler public void onGamemodeChange(PlayerGameModeChangeEvent e) { if (e.getNewGameMode() == GameMode.SURVIVAL || e.getPlayer().getGameMode() == GameMode.SURVIVAL) Bukkit.getScheduler().scheduleSyncDelayedTask(Main.plugin, () -> checkSleep(e.getPlayer().getWorld()), 2); } boolean suspendEvents = false; private int lastPer = 0; public void checkSleep(World world) { if (suspendEvents || !canSleep(world.getTime(), world.isThundering()) || world.getPlayers().size() == 0) return; if (!((String)DataManager.getConfigOrDefault(world.getName() + ".enabled", "false")).equals("true")) return; int sleepingPlayers = 0; int totalPlayers = 0; for (Player p : world.getPlayers()) if (p.isSleeping() && p.getGameMode() == GameMode.SURVIVAL) sleepingPlayers++; for (Player p : world.getPlayers()) if (p.getGameMode() == GameMode.SURVIVAL) totalPlayers++; if (totalPlayers == 0) return; int perSleeping = 100 * sleepingPlayers / totalPlayers; int perNeeded =Integer.parseInt((String) DataManager.getConfigOrDefault(world.getName() + ".perNeededToSleep", "51")); if (perSleeping == lastPer) return; if (perSleeping >= perNeeded) { notifyPlayers(world.getPlayers(), "&e" + perSleeping + "%&f were sleeping. The &6sun&f is rising!"); world.setTime(23450); world.setStorm(false); world.setThundering(false); suspendEvents = true; Bukkit.getScheduler().scheduleSyncDelayedTask(Main.plugin, () -> resumeEvents(), 20); } else notifyPlayers(world.getPlayers(), "&e" + perSleeping + "%&f are sleeping. &e" + perNeeded + "%&f needed"); lastPer = perSleeping; } public boolean resumeEvents() { suspendEvents = false; lastPer = 0; return true; } public boolean canSleep(long time, boolean thundering) { return !(time < 12300 || time > 23850) || thundering; } public void notifyPlayers(List players, String msg) { for (Player p : players) ChatAPI.sendActionBar(p, "&0[&2Sleep&0] " + msg); } }