diff options
Diffstat (limited to 'src/main/kotlin/io/dico/parcels2/storage/Storage.kt')
-rw-r--r-- | src/main/kotlin/io/dico/parcels2/storage/Storage.kt | 86 |
1 files changed, 38 insertions, 48 deletions
diff --git a/src/main/kotlin/io/dico/parcels2/storage/Storage.kt b/src/main/kotlin/io/dico/parcels2/storage/Storage.kt index 6c3d68f..2116b46 100644 --- a/src/main/kotlin/io/dico/parcels2/storage/Storage.kt +++ b/src/main/kotlin/io/dico/parcels2/storage/Storage.kt @@ -3,21 +3,18 @@ package io.dico.parcels2.storage import io.dico.parcels2.* -import kotlinx.coroutines.experimental.* -import kotlinx.coroutines.experimental.channels.ProducerScope +import kotlinx.coroutines.experimental.Deferred +import kotlinx.coroutines.experimental.Job import kotlinx.coroutines.experimental.channels.ReceiveChannel -import kotlinx.coroutines.experimental.channels.produce +import kotlinx.coroutines.experimental.channels.SendChannel +import kotlinx.coroutines.experimental.launch import java.util.UUID -import java.util.concurrent.Executor -import java.util.concurrent.Executors typealias DataPair = Pair<ParcelId, ParcelData?> typealias AddedDataPair<TAttach> = Pair<TAttach, MutableAddedDataMap> interface Storage { val name: String - val syncDispatcher: CoroutineDispatcher - val asyncDispatcher: CoroutineDispatcher val isConnected: Boolean fun init(): Job @@ -25,84 +22,77 @@ interface Storage { fun shutdown(): Job + fun getPlayerUuidForName(name: String): Deferred<UUID?> + fun readParcelData(parcel: ParcelId): Deferred<ParcelData?> - fun readParcelData(parcels: Sequence<ParcelId>): ReceiveChannel<DataPair> + fun transmitParcelData(parcels: Sequence<ParcelId>): ReceiveChannel<DataPair> - fun readAllParcelData(): ReceiveChannel<DataPair> + fun transmitAllParcelData(): ReceiveChannel<DataPair> - fun getOwnedParcels(user: ParcelOwner): Deferred<List<ParcelId>> + fun getOwnedParcels(user: PlayerProfile): Deferred<List<ParcelId>> - fun getNumParcels(user: ParcelOwner): Deferred<Int> + fun getNumParcels(user: PlayerProfile): Deferred<Int> fun setParcelData(parcel: ParcelId, data: ParcelData?): Job - fun setParcelOwner(parcel: ParcelId, owner: ParcelOwner?): Job + fun setParcelOwner(parcel: ParcelId, owner: PlayerProfile?): Job - fun setParcelPlayerStatus(parcel: ParcelId, player: UUID, status: AddedStatus): Job + fun setParcelPlayerStatus(parcel: ParcelId, player: PlayerProfile, status: AddedStatus): Job fun setParcelAllowsInteractInventory(parcel: ParcelId, value: Boolean): Job fun setParcelAllowsInteractInputs(parcel: ParcelId, value: Boolean): Job - fun readAllGlobalAddedData(): ReceiveChannel<AddedDataPair<ParcelOwner>> + fun transmitAllGlobalAddedData(): ReceiveChannel<AddedDataPair<PlayerProfile>> - fun readGlobalAddedData(owner: ParcelOwner): Deferred<MutableAddedDataMap?> + fun readGlobalAddedData(owner: PlayerProfile): Deferred<MutableAddedDataMap?> - fun setGlobalAddedStatus(owner: ParcelOwner, player: UUID, status: AddedStatus): Job -} + fun setGlobalAddedStatus(owner: PlayerProfile, player: PlayerProfile, status: AddedStatus): Job -class StorageWithCoroutineBacking internal constructor(val backing: Backing) : Storage { - override val name get() = backing.name - override val syncDispatcher = Executor { it.run() }.asCoroutineDispatcher() - val poolSize: Int get() = 4 - override val asyncDispatcher = Executors.newFixedThreadPool(poolSize) { Thread(it, "Parcels2_StorageThread") }.asCoroutineDispatcher() - override val isConnected get() = backing.isConnected - val channelCapacity = 16 - private inline fun <T> defer(noinline block: suspend CoroutineScope.() -> T): Deferred<T> { - return async(context = asyncDispatcher, start = CoroutineStart.ATOMIC, block = block) - } + fun getChannelToUpdateParcelData(): SendChannel<Pair<ParcelId, ParcelData>> +} + +class BackedStorage internal constructor(val b: Backing) : Storage { + override val name get() = b.name + override val isConnected get() = b.isConnected - private inline fun job(noinline block: suspend CoroutineScope.() -> Unit): Job { - return launch(context = asyncDispatcher, start = CoroutineStart.ATOMIC, block = block) - } + override fun init() = launch(b.dispatcher) { b.init() } - private inline fun <T> openChannel(noinline block: suspend ProducerScope<T>.() -> Unit): ReceiveChannel<T> { - return produce(asyncDispatcher, capacity = channelCapacity, block = block) - } + override fun shutdown() = launch(b.dispatcher) { b.shutdown() } - override fun init() = job { backing.init() } - override fun shutdown() = job { backing.shutdown() } + override fun getPlayerUuidForName(name: String): Deferred<UUID?> = b.launchFuture { b.getPlayerUuidForName(name) } + override fun readParcelData(parcel: ParcelId) = b.launchFuture { b.readParcelData(parcel) } - override fun readParcelData(parcel: ParcelId) = defer { backing.readParcelData(parcel) } + override fun transmitParcelData(parcels: Sequence<ParcelId>) = b.openChannel<DataPair> { b.transmitParcelData(it, parcels) } - override fun readParcelData(parcels: Sequence<ParcelId>) = openChannel<DataPair> { backing.produceParcelData(channel, parcels) } + override fun transmitAllParcelData() = b.openChannel<DataPair> { b.transmitAllParcelData(it) } - override fun readAllParcelData() = openChannel<DataPair> { backing.produceAllParcelData(channel) } + override fun getOwnedParcels(user: PlayerProfile) = b.launchFuture { b.getOwnedParcels(user) } - override fun getOwnedParcels(user: ParcelOwner) = defer { backing.getOwnedParcels(user) } + override fun getNumParcels(user: PlayerProfile) = b.launchFuture { b.getNumParcels(user) } - override fun getNumParcels(user: ParcelOwner) = defer { backing.getNumParcels(user) } + override fun setParcelData(parcel: ParcelId, data: ParcelData?) = b.launchJob { b.setParcelData(parcel, data) } - override fun setParcelData(parcel: ParcelId, data: ParcelData?) = job { backing.setParcelData(parcel, data) } + override fun setParcelOwner(parcel: ParcelId, owner: PlayerProfile?) = b.launchJob { b.setParcelOwner(parcel, owner) } - override fun setParcelOwner(parcel: ParcelId, owner: ParcelOwner?) = job { backing.setParcelOwner(parcel, owner) } + override fun setParcelPlayerStatus(parcel: ParcelId, player: PlayerProfile, status: AddedStatus) = b.launchJob { b.setLocalPlayerStatus(parcel, player, status) } - override fun setParcelPlayerStatus(parcel: ParcelId, player: UUID, status: AddedStatus) = job { backing.setLocalPlayerStatus(parcel, player, status) } + override fun setParcelAllowsInteractInventory(parcel: ParcelId, value: Boolean) = b.launchJob { b.setParcelAllowsInteractInventory(parcel, value) } - override fun setParcelAllowsInteractInventory(parcel: ParcelId, value: Boolean) = job { backing.setParcelAllowsInteractInventory(parcel, value) } + override fun setParcelAllowsInteractInputs(parcel: ParcelId, value: Boolean) = b.launchJob { b.setParcelAllowsInteractInputs(parcel, value) } - override fun setParcelAllowsInteractInputs(parcel: ParcelId, value: Boolean) = job { backing.setParcelAllowsInteractInputs(parcel, value) } + override fun transmitAllGlobalAddedData(): ReceiveChannel<AddedDataPair<PlayerProfile>> = b.openChannel { b.transmitAllGlobalAddedData(it) } - override fun readAllGlobalAddedData(): ReceiveChannel<AddedDataPair<ParcelOwner>> = openChannel { backing.produceAllGlobalAddedData(channel) } + override fun readGlobalAddedData(owner: PlayerProfile): Deferred<MutableAddedDataMap?> = b.launchFuture { b.readGlobalAddedData(owner) } - override fun readGlobalAddedData(owner: ParcelOwner): Deferred<MutableAddedDataMap?> = defer { backing.readGlobalAddedData(owner) } + override fun setGlobalAddedStatus(owner: PlayerProfile, player: PlayerProfile, status: AddedStatus) = b.launchJob { b.setGlobalPlayerStatus(owner, player, status) } - override fun setGlobalAddedStatus(owner: ParcelOwner, player: UUID, status: AddedStatus) = job { backing.setGlobalPlayerStatus(owner, player, status) } + override fun getChannelToUpdateParcelData(): SendChannel<Pair<ParcelId, ParcelData>> = b.openChannelForWriting { b.setParcelData(it.first, it.second) } } |