From 0f196f59c6a4cb76ab8409da62ff1f35505f94a8 Mon Sep 17 00:00:00 2001 From: Dico Karssiens Date: Sun, 11 Nov 2018 14:06:45 +0000 Subject: Changes I made before breaking my local repository. Hoping this works. --- .../kotlin/io/dico/parcels2/ParcelGenerator.kt | 206 ++++++++++----------- 1 file changed, 103 insertions(+), 103 deletions(-) (limited to 'src/main/kotlin/io/dico/parcels2/ParcelGenerator.kt') diff --git a/src/main/kotlin/io/dico/parcels2/ParcelGenerator.kt b/src/main/kotlin/io/dico/parcels2/ParcelGenerator.kt index 109c5dc..63ec02c 100644 --- a/src/main/kotlin/io/dico/parcels2/ParcelGenerator.kt +++ b/src/main/kotlin/io/dico/parcels2/ParcelGenerator.kt @@ -1,103 +1,103 @@ -package io.dico.parcels2 - -import io.dico.parcels2.blockvisitor.RegionTraverser -import io.dico.parcels2.util.math.Region -import io.dico.parcels2.util.math.Vec2i -import io.dico.parcels2.util.math.Vec3i -import io.dico.parcels2.util.math.get -import kotlinx.coroutines.CoroutineScope -import org.bukkit.Chunk -import org.bukkit.Location -import org.bukkit.Material -import org.bukkit.World -import org.bukkit.block.Biome -import org.bukkit.block.Block -import org.bukkit.block.BlockFace -import org.bukkit.entity.Entity -import org.bukkit.generator.BlockPopulator -import org.bukkit.generator.ChunkGenerator -import java.util.Random - -abstract class ParcelGenerator : ChunkGenerator() { - abstract val worldName: String - - abstract val world: World - - abstract override fun generateChunkData(world: World?, random: Random?, chunkX: Int, chunkZ: Int, biome: BiomeGrid?): ChunkData - - abstract fun populate(world: World?, random: Random?, chunk: Chunk?) - - abstract override fun getFixedSpawnLocation(world: World?, random: Random?): Location - - override fun getDefaultPopulators(world: World?): MutableList { - return mutableListOf(object : BlockPopulator() { - override fun populate(world: World?, random: Random?, chunk: Chunk?) { - this@ParcelGenerator.populate(world, random, chunk) - } - }) - } - - abstract fun makeParcelLocatorAndBlockManager( - parcelProvider: ParcelProvider, - container: ParcelContainer, - coroutineScope: CoroutineScope, - jobDispatcher: JobDispatcher - ): Pair -} - -interface ParcelBlockManager { - val world: World - val jobDispatcher: JobDispatcher - val parcelTraverser: RegionTraverser - - fun getRegionOrigin(parcel: ParcelId) = getRegion(parcel).origin.toVec2i() - - fun getHomeLocation(parcel: ParcelId): Location - - fun getRegion(parcel: ParcelId): Region - - fun getEntities(parcel: ParcelId): Collection - - fun isParcelInfoSectionLoaded(parcel: ParcelId): Boolean - - fun updateParcelInfo(parcel: ParcelId, owner: PlayerProfile?) - - fun getParcelForInfoBlockInteraction(block: Vec3i, type: Material, face: BlockFace): Parcel? - - fun setBiome(parcel: ParcelId, biome: Biome): Job? - - fun clearParcel(parcel: ParcelId): Job? - - /** - * Used to update owner blocks in the corner of the parcel - */ - fun getParcelsWithOwnerBlockIn(chunk: Chunk): Collection -} - -inline fun ParcelBlockManager.tryDoBlockOperation( - parcelProvider: ParcelProvider, - parcel: ParcelId, - traverser: RegionTraverser, - crossinline operation: suspend JobScope.(Block) -> Unit -) = parcelProvider.trySubmitBlockVisitor(Permit(), arrayOf(parcel)) { - val region = getRegion(parcel) - val blockCount = region.blockCount.toDouble() - val blocks = traverser.traverseRegion(region) - for ((index, vec) in blocks.withIndex()) { - markSuspensionPoint() - operation(world[vec]) - setProgress((index + 1) / blockCount) - } -} - -abstract class ParcelBlockManagerBase : ParcelBlockManager { - - override fun getEntities(parcel: ParcelId): Collection { - val region = getRegion(parcel) - val center = region.center - val centerLoc = Location(world, center.x, center.y, center.z) - val centerDist = (center - region.origin).add(0.2, 0.2, 0.2) - return world.getNearbyEntities(centerLoc, centerDist.x, centerDist.y, centerDist.z) - } - -} +package io.dico.parcels2 + +import io.dico.parcels2.blockvisitor.RegionTraverser +import io.dico.parcels2.util.math.Region +import io.dico.parcels2.util.math.Vec2i +import io.dico.parcels2.util.math.Vec3i +import io.dico.parcels2.util.math.get +import kotlinx.coroutines.CoroutineScope +import org.bukkit.Chunk +import org.bukkit.Location +import org.bukkit.Material +import org.bukkit.World +import org.bukkit.block.Biome +import org.bukkit.block.Block +import org.bukkit.block.BlockFace +import org.bukkit.entity.Entity +import org.bukkit.generator.BlockPopulator +import org.bukkit.generator.ChunkGenerator +import java.util.Random + +abstract class ParcelGenerator : ChunkGenerator() { + abstract val worldName: String + + abstract val world: World + + abstract override fun generateChunkData(world: World?, random: Random?, chunkX: Int, chunkZ: Int, biome: BiomeGrid?): ChunkData + + abstract fun populate(world: World?, random: Random?, chunk: Chunk?) + + abstract override fun getFixedSpawnLocation(world: World?, random: Random?): Location + + override fun getDefaultPopulators(world: World?): MutableList { + return mutableListOf(object : BlockPopulator() { + override fun populate(world: World?, random: Random?, chunk: Chunk?) { + this@ParcelGenerator.populate(world, random, chunk) + } + }) + } + + abstract fun makeParcelLocatorAndBlockManager( + parcelProvider: ParcelProvider, + container: ParcelContainer, + coroutineScope: CoroutineScope, + jobDispatcher: JobDispatcher + ): Pair +} + +interface ParcelBlockManager { + val world: World + val jobDispatcher: JobDispatcher + val parcelTraverser: RegionTraverser + + fun getRegionOrigin(parcel: ParcelId) = getRegion(parcel).origin.toVec2i() + + fun getHomeLocation(parcel: ParcelId): Location + + fun getRegion(parcel: ParcelId): Region + + fun getEntities(parcel: ParcelId): Collection + + fun isParcelInfoSectionLoaded(parcel: ParcelId): Boolean + + fun updateParcelInfo(parcel: ParcelId, owner: PlayerProfile?) + + fun getParcelForInfoBlockInteraction(block: Vec3i, type: Material, face: BlockFace): Parcel? + + fun setBiome(parcel: ParcelId, biome: Biome): Job? + + fun clearParcel(parcel: ParcelId): Job? + + /** + * Used to update owner blocks in the corner of the parcel + */ + fun getParcelsWithOwnerBlockIn(chunk: Chunk): Collection +} + +inline fun ParcelBlockManager.tryDoBlockOperation( + parcelProvider: ParcelProvider, + parcel: ParcelId, + traverser: RegionTraverser, + crossinline operation: suspend JobScope.(Block) -> Unit +) = parcelProvider.trySubmitBlockVisitor(Permit(), arrayOf(parcel)) { + val region = getRegion(parcel) + val blockCount = region.blockCount.toDouble() + val blocks = traverser.traverseRegion(region) + for ((index, vec) in blocks.withIndex()) { + markSuspensionPoint() + operation(world[vec]) + setProgress((index + 1) / blockCount) + } +} + +abstract class ParcelBlockManagerBase : ParcelBlockManager { + + override fun getEntities(parcel: ParcelId): Collection { + val region = getRegion(parcel) + val center = region.center + val centerLoc = Location(world, center.x, center.y, center.z) + val centerDist = (center - region.origin).add(0.2, 0.2, 0.2) + return world.getNearbyEntities(centerLoc, centerDist.x, centerDist.y, centerDist.z) + } + +} -- cgit v1.2.3 From 5ef2584fdb6e4db482aa4c57e6ecf0202c67a48d Mon Sep 17 00:00:00 2001 From: Dico Karssiens Date: Sat, 17 Nov 2018 21:32:43 +0000 Subject: Tweak some command stuff, clear/swap entities --- .../kotlin/io/dico/parcels2/ParcelGenerator.kt | 205 ++++++++++----------- 1 file changed, 102 insertions(+), 103 deletions(-) (limited to 'src/main/kotlin/io/dico/parcels2/ParcelGenerator.kt') diff --git a/src/main/kotlin/io/dico/parcels2/ParcelGenerator.kt b/src/main/kotlin/io/dico/parcels2/ParcelGenerator.kt index 63ec02c..ada6d12 100644 --- a/src/main/kotlin/io/dico/parcels2/ParcelGenerator.kt +++ b/src/main/kotlin/io/dico/parcels2/ParcelGenerator.kt @@ -1,103 +1,102 @@ -package io.dico.parcels2 - -import io.dico.parcels2.blockvisitor.RegionTraverser -import io.dico.parcels2.util.math.Region -import io.dico.parcels2.util.math.Vec2i -import io.dico.parcels2.util.math.Vec3i -import io.dico.parcels2.util.math.get -import kotlinx.coroutines.CoroutineScope -import org.bukkit.Chunk -import org.bukkit.Location -import org.bukkit.Material -import org.bukkit.World -import org.bukkit.block.Biome -import org.bukkit.block.Block -import org.bukkit.block.BlockFace -import org.bukkit.entity.Entity -import org.bukkit.generator.BlockPopulator -import org.bukkit.generator.ChunkGenerator -import java.util.Random - -abstract class ParcelGenerator : ChunkGenerator() { - abstract val worldName: String - - abstract val world: World - - abstract override fun generateChunkData(world: World?, random: Random?, chunkX: Int, chunkZ: Int, biome: BiomeGrid?): ChunkData - - abstract fun populate(world: World?, random: Random?, chunk: Chunk?) - - abstract override fun getFixedSpawnLocation(world: World?, random: Random?): Location - - override fun getDefaultPopulators(world: World?): MutableList { - return mutableListOf(object : BlockPopulator() { - override fun populate(world: World?, random: Random?, chunk: Chunk?) { - this@ParcelGenerator.populate(world, random, chunk) - } - }) - } - - abstract fun makeParcelLocatorAndBlockManager( - parcelProvider: ParcelProvider, - container: ParcelContainer, - coroutineScope: CoroutineScope, - jobDispatcher: JobDispatcher - ): Pair -} - -interface ParcelBlockManager { - val world: World - val jobDispatcher: JobDispatcher - val parcelTraverser: RegionTraverser - - fun getRegionOrigin(parcel: ParcelId) = getRegion(parcel).origin.toVec2i() - - fun getHomeLocation(parcel: ParcelId): Location - - fun getRegion(parcel: ParcelId): Region - - fun getEntities(parcel: ParcelId): Collection - - fun isParcelInfoSectionLoaded(parcel: ParcelId): Boolean - - fun updateParcelInfo(parcel: ParcelId, owner: PlayerProfile?) - - fun getParcelForInfoBlockInteraction(block: Vec3i, type: Material, face: BlockFace): Parcel? - - fun setBiome(parcel: ParcelId, biome: Biome): Job? - - fun clearParcel(parcel: ParcelId): Job? - - /** - * Used to update owner blocks in the corner of the parcel - */ - fun getParcelsWithOwnerBlockIn(chunk: Chunk): Collection -} - -inline fun ParcelBlockManager.tryDoBlockOperation( - parcelProvider: ParcelProvider, - parcel: ParcelId, - traverser: RegionTraverser, - crossinline operation: suspend JobScope.(Block) -> Unit -) = parcelProvider.trySubmitBlockVisitor(Permit(), arrayOf(parcel)) { - val region = getRegion(parcel) - val blockCount = region.blockCount.toDouble() - val blocks = traverser.traverseRegion(region) - for ((index, vec) in blocks.withIndex()) { - markSuspensionPoint() - operation(world[vec]) - setProgress((index + 1) / blockCount) - } -} - -abstract class ParcelBlockManagerBase : ParcelBlockManager { - - override fun getEntities(parcel: ParcelId): Collection { - val region = getRegion(parcel) - val center = region.center - val centerLoc = Location(world, center.x, center.y, center.z) - val centerDist = (center - region.origin).add(0.2, 0.2, 0.2) - return world.getNearbyEntities(centerLoc, centerDist.x, centerDist.y, centerDist.z) - } - -} +package io.dico.parcels2 + +import io.dico.parcels2.blockvisitor.RegionTraverser +import io.dico.parcels2.util.math.Region +import io.dico.parcels2.util.math.Vec2i +import io.dico.parcels2.util.math.Vec3i +import io.dico.parcels2.util.math.get +import kotlinx.coroutines.CoroutineScope +import org.bukkit.Chunk +import org.bukkit.Location +import org.bukkit.Material +import org.bukkit.World +import org.bukkit.block.Biome +import org.bukkit.block.Block +import org.bukkit.block.BlockFace +import org.bukkit.entity.Entity +import org.bukkit.generator.BlockPopulator +import org.bukkit.generator.ChunkGenerator +import java.util.Random + +abstract class ParcelGenerator : ChunkGenerator() { + abstract val worldName: String + + abstract val world: World + + abstract override fun generateChunkData(world: World?, random: Random?, chunkX: Int, chunkZ: Int, biome: BiomeGrid?): ChunkData + + abstract fun populate(world: World?, random: Random?, chunk: Chunk?) + + abstract override fun getFixedSpawnLocation(world: World?, random: Random?): Location + + override fun getDefaultPopulators(world: World?): MutableList { + return mutableListOf(object : BlockPopulator() { + override fun populate(world: World?, random: Random?, chunk: Chunk?) { + this@ParcelGenerator.populate(world, random, chunk) + } + }) + } + + abstract fun makeParcelLocatorAndBlockManager( + parcelProvider: ParcelProvider, + container: ParcelContainer, + coroutineScope: CoroutineScope, + jobDispatcher: JobDispatcher + ): Pair +} + +interface ParcelBlockManager { + val world: World + val jobDispatcher: JobDispatcher + val parcelTraverser: RegionTraverser + + fun getRegionOrigin(parcel: ParcelId) = getRegion(parcel).origin.toVec2i() + + fun getHomeLocation(parcel: ParcelId): Location + + fun getRegion(parcel: ParcelId): Region + + fun getEntities(region: Region): Collection + + fun isParcelInfoSectionLoaded(parcel: ParcelId): Boolean + + fun updateParcelInfo(parcel: ParcelId, owner: PlayerProfile?) + + fun getParcelForInfoBlockInteraction(block: Vec3i, type: Material, face: BlockFace): Parcel? + + fun setBiome(parcel: ParcelId, biome: Biome): Job? + + fun clearParcel(parcel: ParcelId): Job? + + /** + * Used to update owner blocks in the corner of the parcel + */ + fun getParcelsWithOwnerBlockIn(chunk: Chunk): Collection +} + +inline fun ParcelBlockManager.tryDoBlockOperation( + parcelProvider: ParcelProvider, + parcel: ParcelId, + traverser: RegionTraverser, + crossinline operation: suspend JobScope.(Block) -> Unit +) = parcelProvider.trySubmitBlockVisitor(Permit(), arrayOf(parcel)) { + val region = getRegion(parcel) + val blockCount = region.blockCount.toDouble() + val blocks = traverser.traverseRegion(region) + for ((index, vec) in blocks.withIndex()) { + markSuspensionPoint() + operation(world[vec]) + setProgress((index + 1) / blockCount) + } +} + +abstract class ParcelBlockManagerBase : ParcelBlockManager { + + override fun getEntities(region: Region): Collection { + val center = region.center + val centerLoc = Location(world, center.x, center.y, center.z) + val centerDist = (center - region.origin).add(0.2, 0.2, 0.2) + return world.getNearbyEntities(centerLoc, centerDist.x, centerDist.y, centerDist.z) + } + +} -- cgit v1.2.3