1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
|
@file:Suppress("NOTHING_TO_INLINE")
package io.dico.parcels2.storage
import io.dico.parcels2.*
import kotlinx.coroutines.experimental.Deferred
import kotlinx.coroutines.experimental.Job
import kotlinx.coroutines.experimental.channels.ReceiveChannel
import java.util.UUID
typealias DataPair = Pair<ParcelId, ParcelData?>
typealias AddedDataPair<TAttach> = Pair<TAttach, MutableAddedDataMap>
interface Storage {
val name: String
val isConnected: Boolean
fun init(): Job
fun shutdown(): Job
fun readParcelData(parcel: ParcelId): Deferred<ParcelData?>
fun readParcelData(parcels: Sequence<ParcelId>): ReceiveChannel<DataPair>
fun readAllParcelData(): ReceiveChannel<DataPair>
fun getOwnedParcels(user: ParcelOwner): Deferred<List<ParcelId>>
fun getNumParcels(user: ParcelOwner): Deferred<Int>
fun setParcelData(parcel: ParcelId, data: ParcelData?): Job
fun setParcelOwner(parcel: ParcelId, owner: ParcelOwner?): Job
fun setParcelPlayerStatus(parcel: ParcelId, player: UUID, status: AddedStatus): Job
fun setParcelAllowsInteractInventory(parcel: ParcelId, value: Boolean): Job
fun setParcelAllowsInteractInputs(parcel: ParcelId, value: Boolean): Job
fun readAllGlobalAddedData(): ReceiveChannel<AddedDataPair<ParcelOwner>>
fun readGlobalAddedData(owner: ParcelOwner): Deferred<MutableAddedDataMap?>
fun setGlobalAddedStatus(owner: ParcelOwner, player: UUID, status: AddedStatus): Job
}
class BackedStorage internal constructor(val b: Backing) : Storage {
override val name get() = b.name
override val isConnected get() = b.isConnected
override fun init() = b.launchJob { init() }
override fun shutdown() = b.launchJob { shutdown() }
override fun readParcelData(parcel: ParcelId) = b.launchFuture { readParcelData(parcel) }
override fun readParcelData(parcels: Sequence<ParcelId>) = b.openChannel<DataPair> { produceParcelData(it, parcels) }
override fun readAllParcelData() = b.openChannel<DataPair> { produceAllParcelData(it) }
override fun getOwnedParcels(user: ParcelOwner) = b.launchFuture { getOwnedParcels(user) }
override fun getNumParcels(user: ParcelOwner) = b.launchFuture { getNumParcels(user) }
override fun setParcelData(parcel: ParcelId, data: ParcelData?) = b.launchJob { setParcelData(parcel, data) }
override fun setParcelOwner(parcel: ParcelId, owner: ParcelOwner?) = b.launchJob { setParcelOwner(parcel, owner) }
override fun setParcelPlayerStatus(parcel: ParcelId, player: UUID, status: AddedStatus) = b.launchJob { setLocalPlayerStatus(parcel, player, status) }
override fun setParcelAllowsInteractInventory(parcel: ParcelId, value: Boolean) = b.launchJob { setParcelAllowsInteractInventory(parcel, value) }
override fun setParcelAllowsInteractInputs(parcel: ParcelId, value: Boolean) = b.launchJob { setParcelAllowsInteractInputs(parcel, value) }
override fun readAllGlobalAddedData(): ReceiveChannel<AddedDataPair<ParcelOwner>> = b.openChannel { produceAllGlobalAddedData(it) }
override fun readGlobalAddedData(owner: ParcelOwner): Deferred<MutableAddedDataMap?> = b.launchFuture { readGlobalAddedData(owner) }
override fun setGlobalAddedStatus(owner: ParcelOwner, player: UUID, status: AddedStatus) = b.launchJob { setGlobalPlayerStatus(owner, player, status) }
}
|