from helpers import * py_players = [] class py_player: def __init__(self,player): self.player = player self.logging_in = False self.login_time = 0 def get_py_player(player): #py_player = py_players[py_players.index(player)] for py_player in py_players: if py_player.player.getName() == player.getName(): return py_player @hook.event("player.PlayerJoinEvent","lowest") def on_join(event): player = py_player(event.getPlayer()) py_players.append(player) print str(len(py_players))+event.getPlayer().getName() @hook.event("player.PlayerQuitEvent","highest") def on_leave(event): player = get_py_player(event.getPlayer()) if player in py_players: py_players.remove(player)