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authorPepich <benedikt.abel@yahoo.de>2017-02-01 16:30:26 +0100
committerPepich <benedikt.abel@yahoo.de>2017-02-01 16:30:26 +0100
commitc89b43d247f47acf786dec75e8f9f77812923481 (patch)
tree9885ff98db33ab13be9fee781a359fdcaae8493e /src/com/redstoner/misc/Utils.java
parent2843ff9fdf4e5af2d72f71ae4e616453bb141a61 (diff)
Updated documentation
Diffstat (limited to 'src/com/redstoner/misc/Utils.java')
-rw-r--r--src/com/redstoner/misc/Utils.java28
1 files changed, 18 insertions, 10 deletions
diff --git a/src/com/redstoner/misc/Utils.java b/src/com/redstoner/misc/Utils.java
index 53825cd..534a1ad 100644
--- a/src/com/redstoner/misc/Utils.java
+++ b/src/com/redstoner/misc/Utils.java
@@ -13,7 +13,7 @@ import net.md_5.bungee.api.ChatColor;
/** The utils class containing utility functions. Those include but are not limited to sending formatted messages, broadcasts and more.
*
* @author Pepich */
-@Version(major = 1, minor = 1, revision = 0, compatible = 1)
+@Version(major = 1, minor = 1, revision = 1, compatible = 1)
public final class Utils
{
/** Hidden constructor. Do not instantiate UTILS classes! :) */
@@ -80,25 +80,33 @@ public final class Utils
ChatColor.translateAlternateColorCodes(alternateColorCode, message));
}
- /** @param message
- * @param filter
- * @return */
+ /** This method broadcasts a message to all players (and console) that are allowed by the filter. Set the filter to NULL to broadcast to everyone.</br>
+ * This will not be logged to console except when you return true in the filter.
+ *
+ * @param message the message to be sent around
+ * @param filter the BroadcastFilter to be applied.</br>
+ * Write a class implementing the interface and pass it to this method, the "sendTo()" method will be called for each recipient.
+ * @return the amount of people that received the message. */
public static int broadcast(String prefix, String message, BroadcastFilter filter)
{
return broadcast(prefix, message, filter, null);
}
- /** @param message
- * @param filter
- * @param log
- * @return */
+ /** This method broadcasts a message to all players and console that are allowed by the filter. Set the filter to NULL to broadcast to everyone.</br>
+ * If you want to, you can set a message that will be logged to console. Set to null to not log anything.</br>
+ * You can still allow console in the filter to log the original message.
+ *
+ * @param message the message to be sent around
+ * @param filter the BroadcastFilter to be applied.</br>
+ * Write a class implementing the interface and pass it to this method, the "sendTo()" method will be called for each recipient.
+ * @param logmessage the log message to appear in console. Set to null to not log this (you can still log the original message by returning true in the filter).
+ * @return the amount of people that received the message. */
@Debugable
public static int broadcast(String prefix, String message, BroadcastFilter filter, String logmessage)
{
Debugger.notifyMethod(message, filter, logmessage);
if (logmessage != null)
- sendMessage(Bukkit.getConsoleSender(), prefix,
- logmessage + (filter == null ? " §7(global)" : " §7(filtered)"));
+ sendMessage(Bukkit.getConsoleSender(), prefix, logmessage);
if (filter == null)
{
for (Player p : Bukkit.getOnlinePlayers())