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Diffstat (limited to 'src/main/java/com/redstoner/modules/naming/Naming.java')
-rw-r--r--src/main/java/com/redstoner/modules/naming/Naming.java66
1 files changed, 48 insertions, 18 deletions
diff --git a/src/main/java/com/redstoner/modules/naming/Naming.java b/src/main/java/com/redstoner/modules/naming/Naming.java
index f445336..1bfd0c6 100644
--- a/src/main/java/com/redstoner/modules/naming/Naming.java
+++ b/src/main/java/com/redstoner/modules/naming/Naming.java
@@ -1,13 +1,14 @@
package com.redstoner.modules.naming;
import java.util.ArrayList;
+import java.util.HashMap;
import java.util.List;
+import java.util.regex.Pattern;
-import org.bukkit.Bukkit;
+import org.bukkit.GameMode;
+import org.bukkit.Material;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
-import org.bukkit.event.inventory.InventoryType;
-import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
@@ -20,22 +21,22 @@ import com.redstoner.modules.Module;
import net.md_5.bungee.api.ChatColor;
@Commands(CommandHolderType.File)
-@Version(major = 5, minor = 0, revision = 0, compatible = 4)
+@Version(major = 5, minor = 3, revision = 0, compatible = 4)
public class Naming implements Module
-{
- @Command(hook = "anvil")
- public void anvil(CommandSender sender)
- {
- Player player = (Player) sender;
- Inventory inv = Bukkit.getServer().createInventory(player, InventoryType.ANVIL);
- player.openInventory(inv);
- }
+{
+ private final Pattern COLOR_CHECK = Pattern.compile(".*&[\\da-fk-or].*");
+ private final ItemStack[] COST = new ItemStack[] {new ItemStack(Material.IRON_INGOT, 1)};
@Command(hook = "name")
public void name(CommandSender sender, String name)
{
+ Player player = (Player) sender;
+
+ if (player.getGameMode() == GameMode.SURVIVAL && !processSurvivalPlayer(player, name, "rename the item"))
+ return;
+
name = ChatColor.translateAlternateColorCodes('&', name);
- ItemStack item = ((Player) sender).getInventory().getItemInMainHand();
+ ItemStack item = player.getInventory().getItemInMainHand();
ItemMeta meta = item.getItemMeta();
if (meta == null)
{
@@ -44,14 +45,19 @@ public class Naming implements Module
}
meta.setDisplayName(name);
item.setItemMeta(meta);
- getLogger().message(sender, "Name set to " + name);
- ((Player) sender).updateInventory();
+ getLogger().message(sender, "Name set to &f&o" + name + "&7.");
+ player.updateInventory();
}
@Command(hook = "lore")
public void lore(CommandSender sender, boolean append, String lore)
{
- ItemStack item = ((Player) sender).getInventory().getItemInMainHand();
+ Player player = (Player) sender;
+
+ if (player.getGameMode() == GameMode.SURVIVAL && !processSurvivalPlayer(player, lore, append? "append to the lore" : "add lore to the item"))
+ return;
+
+ ItemStack item = player.getInventory().getItemInMainHand();
ItemMeta meta = item.getItemMeta();
if (meta == null)
{
@@ -69,7 +75,31 @@ public class Naming implements Module
currentLore.add(lore);
meta.setLore(currentLore);
item.setItemMeta(meta);
- getLogger().message(sender, "Lore set to " + lore);
- ((Player) sender).updateInventory();
+ if (append)
+ getLogger().message(sender, "Appended the following line to the lore: &5&o" + lore + "&7.");
+ else
+ getLogger().message(sender, "Lore set to &5&o" + lore + "&7.");
+ player.updateInventory();
+ }
+
+ private boolean processSurvivalPlayer(Player player, String str, String operation) {
+
+ int levelsNeeded = COLOR_CHECK.matcher(str).matches()? 2 : 1;
+ int levels = player.getLevel();
+
+ if (levels < levelsNeeded) {
+ getLogger().message(player, true, "You don't have enough levels. " + (levelsNeeded == 1?
+ "You need &e1&7 level to " + operation + "." :
+ "You need &e2&7 levels to " + operation + " with color/formatting."));
+ return false;
+ }
+
+ HashMap<Integer, ItemStack> result = player.getInventory().removeItem(COST);
+ if (result.size() > 0) {
+ getLogger().message(player, true, "You don't have enough resources. You need &e1&7 iron ingot to " + operation + ".");
+ return false;
+ }
+ player.setLevel(levels - levelsNeeded);
+ return true;
}
}