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package com.redstoner.modules.survival;
import java.util.List;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerGameModeChangeEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.player.PlayerTeleportEvent;
import com.redstoner.annotations.AutoRegisterListener;
import com.redstoner.annotations.Commands;
import com.redstoner.annotations.Version;
import com.redstoner.misc.CommandHolderType;
import com.redstoner.misc.Main;
import com.redstoner.modules.Module;
import com.redstoner.modules.datamanager.DataManager;
import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.chat.TextComponent;
import net.nemez.chatapi.ChatAPI;
@Commands(CommandHolderType.File)
@AutoRegisterListener
@Version(major = 5, minor = 0, revision = 7, compatible = 4)
public class Survival implements Module, Listener {
@EventHandler
public void onPlayerTeleport(PlayerTeleportEvent e) {
if (e.getPlayer().getGameMode() != GameMode.SURVIVAL)
return;
World w1 = e.getFrom().getWorld();
World w2 = e.getTo().getWorld();
checkSleep(w1);
if (!w1.getName().equals(w2.getName()))
checkSleep(w2);
}
@EventHandler
public void onLeave(PlayerQuitEvent e) {
if (e.getPlayer().getGameMode() == GameMode.SURVIVAL)
Bukkit.getScheduler().scheduleSyncDelayedTask(Main.plugin, () -> checkSleep(e.getPlayer().getWorld()), 2);
}
@EventHandler
public void onGamemodeChange(PlayerGameModeChangeEvent e) {
if (e.getNewGameMode() == GameMode.SURVIVAL || e.getPlayer().getGameMode() == GameMode.SURVIVAL)
Bukkit.getScheduler().scheduleSyncDelayedTask(Main.plugin, () -> checkSleep(e.getPlayer().getWorld()), 2);
}
boolean suspendEvents = false;
private int lastPer = 0;
public void checkSleep(World world) {
if (suspendEvents || !canSleep(world.getTime(), world.isThundering()) || world.getPlayers().size() == 0)
return;
if (!((String)DataManager.getConfigOrDefault(world.getName() + ".enabled", "false")).equals("true"))
return;
int sleepingPlayers = 0;
int totalPlayers = 0;
for (Player p : world.getPlayers())
if (p.isSleeping() && p.getGameMode() == GameMode.SURVIVAL)
sleepingPlayers++;
for (Player p : world.getPlayers())
if (p.getGameMode() == GameMode.SURVIVAL)
totalPlayers++;
if (totalPlayers == 0)
return;
int perSleeping = 100 * sleepingPlayers / totalPlayers;
int perNeeded =Integer.parseInt((String) DataManager.getConfigOrDefault(world.getName() + ".perNeededToSleep", "51"));
if (perSleeping == lastPer)
return;
if (perSleeping >= perNeeded) {
notifyPlayers(world.getPlayers(), "&e" + perSleeping + "%&f were sleeping. The &6sun&f is rising!");
world.setTime(23450);
world.setStorm(false);
world.setThundering(false);
suspendEvents = true;
Bukkit.getScheduler().scheduleSyncDelayedTask(Main.plugin, () -> resumeEvents(), 20);
}
else
notifyPlayers(world.getPlayers(), "&e" + perSleeping + "%&f are sleeping. &e" + perNeeded + "%&f needed");
lastPer = perSleeping;
}
public boolean resumeEvents() {
suspendEvents = false;
lastPer = 0;
return true;
}
public boolean canSleep(long time, boolean thundering) {
return !(time < 12300 || time > 23850) || thundering;
}
public void notifyPlayers(List<Player> players, String msg) {
for (Player p : players)
ChatAPI.sendActionBar(p, "&0[&2Sleep&0] " + msg);
}
}
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