diff options
author | Dico <dico.karssiens@gmail.com> | 2018-08-12 18:07:43 +0100 |
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committer | Dico <dico.karssiens@gmail.com> | 2018-08-12 18:07:43 +0100 |
commit | 5bd0970c54a843c897126116d5eaff88014360fb (patch) | |
tree | 54ce2c17247377024c67b1dacb528fa46615b9d5 /todo.md | |
parent | 957d6f2434f9223107605a8115b6e868de772018 (diff) |
Work on a couple of the todos
Diffstat (limited to 'todo.md')
-rw-r--r-- | todo.md | 12 |
1 files changed, 6 insertions, 6 deletions
@@ -17,8 +17,8 @@ Modify home command: * Make `:` not be required if prior component cannot be parsed to an int * Listen for command events that use plotme-style argument, and transform the command -Add permissions to commands (replace or fix `IContextFilter` from command lib -to allow inheriting permissions properly). +~~Add permissions to commands (replace or fix `IContextFilter` from command lib +to allow inheriting permissions properly).~~ Parcel Options - @@ -39,8 +39,8 @@ This could become optional. Block Management - -Update the parcel corner with owner info when a player flies into the parcel (after migrations). -Parcels has a player head in that corner in addition to the sign that PlotMe uses. +~~Update the parcel corner with owner info when a player flies into the parcel (after migrations). +Parcels has a player head in that corner in addition to the sign that PlotMe uses.~~ Commands that modify parcel blocks must be kept track of to prevent multiple from running simultaneously in the same parcel. `hasBlockVisitors` field must be updated. @@ -50,9 +50,9 @@ Swap - schematic is in place, but proper placement order must be enforced to mak blocks are placed properly. Alternatively, if a block change method can be found that doesn't cause block updates, that would be preferred subject to having good performance. -Change `RegionTraversal` to allow traversing different parts of a region in a different order. +~~Change `RegionTraversal` to allow traversing different parts of a region in a different order. This could apply to clearing of plots, for example. It would be better if the bottom 64 (floor height) -layers are done upwards, and the rest downwards. +layers are done upwards, and the rest downwards.~~ Events - |