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@file:Suppress("NOTHING_TO_INLINE")
package io.dico.parcels2.storage
import io.dico.parcels2.*
import kotlinx.coroutines.CoroutineScope
import kotlinx.coroutines.Deferred
import kotlinx.coroutines.Job
import kotlinx.coroutines.channels.ReceiveChannel
import kotlinx.coroutines.channels.SendChannel
import kotlinx.coroutines.launch
import org.joda.time.DateTime
import java.util.UUID
import kotlin.coroutines.CoroutineContext
typealias DataPair = Pair<ParcelId, ParcelDataHolder?>
typealias PrivilegePair<TAttach> = Pair<TAttach, PrivilegesHolder>
interface Storage {
val name: String
val isConnected: Boolean
fun init(): Job
fun shutdown(): Job
fun getWorldCreationTime(worldId: ParcelWorldId): Deferred<DateTime?>
fun setWorldCreationTime(worldId: ParcelWorldId, time: DateTime): Job
fun getPlayerUuidForName(name: String): Deferred<UUID?>
fun updatePlayerName(uuid: UUID, name: String): Job
fun readParcelData(parcel: ParcelId): Deferred<ParcelDataHolder?>
fun transmitParcelData(parcels: Sequence<ParcelId>): ReceiveChannel<DataPair>
fun transmitAllParcelData(): ReceiveChannel<DataPair>
fun getOwnedParcels(user: PlayerProfile): Deferred<List<ParcelId>>
fun getNumParcels(user: PlayerProfile): Deferred<Int>
fun setParcelData(parcel: ParcelId, data: ParcelDataHolder?): Job
fun setParcelOwner(parcel: ParcelId, owner: PlayerProfile?): Job
fun setParcelOwnerSignOutdated(parcel: ParcelId, outdated: Boolean): Job
fun setLocalPrivilege(parcel: ParcelId, player: PlayerProfile, privilege: Privilege): Job
fun setParcelOptionsInteractConfig(parcel: ParcelId, config: InteractableConfiguration): Job
fun transmitAllGlobalPrivileges(): ReceiveChannel<PrivilegePair<PlayerProfile>>
fun readGlobalPrivileges(owner: PlayerProfile): Deferred<PrivilegesHolder?>
fun setGlobalPrivilege(owner: PlayerProfile, player: PlayerProfile, privilege: Privilege): Job
fun getChannelToUpdateParcelData(): SendChannel<Pair<ParcelId, ParcelDataHolder>>
}
class BackedStorage internal constructor(val b: Backing) : Storage, CoroutineScope {
override val name get() = b.name
override val isConnected get() = b.isConnected
override val coroutineContext: CoroutineContext get() = b.coroutineContext
override fun init() = launch { b.init() }
override fun shutdown() = launch { b.shutdown() }
override fun getWorldCreationTime(worldId: ParcelWorldId): Deferred<DateTime?> = b.launchFuture { b.getWorldCreationTime(worldId) }
override fun setWorldCreationTime(worldId: ParcelWorldId, time: DateTime): Job = b.launchJob { b.setWorldCreationTime(worldId, time) }
override fun getPlayerUuidForName(name: String): Deferred<UUID?> = b.launchFuture { b.getPlayerUuidForName(name) }
override fun updatePlayerName(uuid: UUID, name: String): Job = b.launchJob { b.updatePlayerName(uuid, name) }
override fun readParcelData(parcel: ParcelId) = b.launchFuture { b.readParcelData(parcel) }
override fun transmitParcelData(parcels: Sequence<ParcelId>) = b.openChannel<DataPair> { b.transmitParcelData(it, parcels) }
override fun transmitAllParcelData() = b.openChannel<DataPair> { b.transmitAllParcelData(it) }
override fun getOwnedParcels(user: PlayerProfile) = b.launchFuture { b.getOwnedParcels(user) }
override fun getNumParcels(user: PlayerProfile) = b.launchFuture { b.getNumParcels(user) }
override fun setParcelData(parcel: ParcelId, data: ParcelDataHolder?) = b.launchJob { b.setParcelData(parcel, data) }
override fun setParcelOwner(parcel: ParcelId, owner: PlayerProfile?) = b.launchJob { b.setParcelOwner(parcel, owner) }
override fun setParcelOwnerSignOutdated(parcel: ParcelId, outdated: Boolean): Job = b.launchJob { b.setParcelOwnerSignOutdated(parcel, outdated) }
override fun setLocalPrivilege(parcel: ParcelId, player: PlayerProfile, privilege: Privilege) = b.launchJob { b.setLocalPrivilege(parcel, player, privilege) }
override fun setParcelOptionsInteractConfig(parcel: ParcelId, config: InteractableConfiguration) = b.launchJob { b.setParcelOptionsInteractConfig(parcel, config) }
override fun transmitAllGlobalPrivileges(): ReceiveChannel<PrivilegePair<PlayerProfile>> = b.openChannel { b.transmitAllGlobalPrivileges(it) }
override fun readGlobalPrivileges(owner: PlayerProfile): Deferred<PrivilegesHolder?> = b.launchFuture { b.readGlobalPrivileges(owner) }
override fun setGlobalPrivilege(owner: PlayerProfile, player: PlayerProfile, privilege: Privilege) = b.launchJob { b.setGlobalPrivilege(owner, player, privilege) }
override fun getChannelToUpdateParcelData(): SendChannel<Pair<ParcelId, ParcelDataHolder>> = b.openChannelForWriting { b.setParcelData(it.first, it.second) }
}
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