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authorDico <dico.karssiens@gmail.com>2014-07-17 05:40:54 +0200
committerDico <dico.karssiens@gmail.com>2014-07-17 05:40:54 +0200
commit2c1c6928a975b7a6845dcc06adfec121fe24446a (patch)
tree170be885634128aba963d88c3f3ae8da3850e558 /forcefield.py
parent760d2a4d1679de907178575bc957b18a0853c340 (diff)
removing feature which doesnt work and is stupid
Diffstat (limited to 'forcefield.py')
-rw-r--r--forcefield.py13
1 files changed, 1 insertions, 12 deletions
diff --git a/forcefield.py b/forcefield.py
index a22ab7b..7a48931 100644
--- a/forcefield.py
+++ b/forcefield.py
@@ -140,18 +140,7 @@ def on_move(event):
entity_id = str(entity.getUniqueId())
if is_player(entity) and is_creative(entity) and (entity_id in ff_users) and not (player_id in whitelists.get(entity_id, [])):
#if not whitelists[entity_id], check in blank list e.g. False
- evloc = event.getFrom()
- enloc = entity.getLocation()
- dx = evloc.getX() - enloc.getX()
- if dx < -fd or dx > fd:
- dy = evloc.getY() - enloc.getY()
- if dy < -fd or dy > fd:
- dz = evloc.getZ() - enloc.getZ() # This is more efficient.
- if dz < -fd or dz > fd:
- event.setCancelled(True)
- msg(player, "&cYou can't get closer than %sm to %s due to their forcefield." % (fd, stripcolors(entity.getDisplayName())))
- if not event.isCancelled():
- set_velocity_away(entity, player)
+ set_velocity_away(entity, player)
def set_velocity_away(player, entity): #Moves entity away from player