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authorjomo <github@jomo.tv>2014-07-17 21:36:05 +0200
committerjomo <github@jomo.tv>2014-07-17 21:36:05 +0200
commita5e9fd348f7a940ddbff497f7ee9edd7ce5967a4 (patch)
tree37dcb80c8c4be8bc97534e44004d7d677c7cfa3f /forcefield.py
parent87015788753073a980be04cce78023bdf24b814e (diff)
make dicode DRY and more readable
Diffstat (limited to 'forcefield.py')
-rw-r--r--forcefield.py152
1 files changed, 89 insertions, 63 deletions
diff --git a/forcefield.py b/forcefield.py
index d134f34..b70d0bb 100644
--- a/forcefield.py
+++ b/forcefield.py
@@ -1,95 +1,113 @@
+#pylint: disable = F0401
from helpers import *
from java.util.UUID import fromString as id_to_player
from org.bukkit.util import Vector
from math import sin
-ff_perms = ["utils.forcefield", "utils.forcefield.ignore"]
+ff_perm = "utils.forcefield"
+pass_perm = "utils.forcefield.pass"
ff_prefix = "&8[&aFF&8]"
ff_users = []
-whitelists = {} # {ff_owner_id: [white, listed, ids]}
-fd = 6 # forcefield distance
-Xv = 3.05 / fd # used in set_velocity_away(), this is more efficient.
+whitelists = {} # {ff_owner_id: [white, listed, ids]}
+fd = 6 # forcefield distance
+Xv = 3.05 / fd # used in set_velocity_away(), this is more efficient.
# /ff admin is a future option I might implement
+
@hook.command("forcefield")
def on_forcefield_command(sender, args):
- if not is_player(sender) or not sender.hasPermission(ff_perms[0]):
+ if not is_player(sender) or not sender.hasPermission(ff_perm):
noperm(sender)
return True
- sender_id = str(sender.getUniqueId())
- if not args or args[0].lower() == "toggle": #Toggle
+ cmd = args[0].lower()
+
+ if not args or cmd == "toggle": # Toggle
forcefield_toggle(sender)
- elif args[0].lower() in ["whitelist", "wl", "wlist"]: #Whitelist commands
- if not args[1:] or args[1].lower() == "list":
- whitelist_list(sender)
- elif args[1].lower() == "clear":
- whitelist_clear(sender)
- elif args[1].lower() in ["add", "+"]:
- whitelist_add(sender, True, args[2:])
- elif args[1].lower() in ["remove", "delete", "rem", "del", "-"]:
- whitelist_add(sender, False, args[2:])
+ elif cmd in ["whitelist", "wl", "wlist"]: # Whitelist commands
+
+ if len(args) >= 2:
+ arg = args[1].lower()
+
+ if arg == "list":
+ whitelist_list(sender)
+ elif arg == "clear":
+ whitelist_clear(sender)
+ elif arg in ["add", "+"]:
+ change_whitelist(sender, True, args[2:])
+ elif arg in ["remove", "delete", "rem", "del", "-"]:
+ change_whitelist(sender, False, args[2:])
+ else:
+ invalid_syntax(sender)
else:
invalid_syntax(sender)
- elif args[0].lower() in ["help", "?"]: #/forcefield help
+ elif cmd in ["help", "?"]: # /forcefield help
forcefield_help(sender)
else:
invalid_syntax(sender)
return True
-def whitelist_add(sender, add, players):
- if not players: msg(sender, "%s &cGive space-separated playernames." % ff_prefix)
- else:
+def change_whitelist(sender, add, names):
+ if names:
sender_id = str(sender.getUniqueId())
- whitelists[sender_id] = [] if sender_id not in whitelists else whitelists[sender_id]
- for name in players:
+ if sender_id not in whitelists:
+ whitelists[sender_id] = []
+
+ for name in names:
player = server.getOfflinePlayer(name)
if player:
player_id = str(player.getUniqueId())
- pname = player.getName()
- sname = stripcolors(sender.getDisplayName())
- online = True if player in list(server.getOnlinePlayers()) else False
- if add == True and player_id not in whitelists[sender_id]:
- if not sender == player:
+ pname = player.getName()
+ sname = sender.getDisplayName()
+
+ # add player to whitelist if not already added
+ if add and player_id not in whitelists[sender_id]:
+ if sender != player:
whitelists[sender_id].append(player_id)
msg(sender, "%s &aAdded %s to your forcefield whitelist." % (ff_prefix, pname))
- if online == True: msg(player, "%s &a%s &aadded you to his forcefield whitelist." % (ff_prefix, sname))
- else: msg(sender, "%s &cYou can't whitelist yourself." % ff_prefix)
- elif add == False and player_id in whitelists[sender_id]:
+ msg(player, "%s &a%s &aadded you to his forcefield whitelist." % (ff_prefix, sname))
+ else:
+ msg(sender, "%s &cYou can't whitelist yourself." % ff_prefix)
+
+ # remove player from whitelist if whitelisted
+ elif not add and player_id in whitelists[sender_id]:
whitelists[sender_id].remove(player_id)
msg(sender, "%s &cRemoved %s from your forcefield whitelist." % (ff_prefix, pname))
- if online == True: msg(player, "%s &c%s &cremoved you from his forcefield whitelist." % (ff_prefix, sname))
- elif add == True: msg(sender, "%s &c%s &cwas already in your forcefield whitelist." % (ff_prefix, pname))
- else: msg(sender, "%s &c%s &cwas not in your forcefield whitelist." % (ff_prefix, pname))
- else: msg(sender, "%s &cplayer %s &cwas not found." % (ff_prefix, name))
+ msg(player, "%s &c%s &cremoved you from his forcefield whitelist." % (ff_prefix, sname))
+
+ else:
+ msg(sender, "%s &cplayer %s &cwas not found." % (ff_prefix, name))
+ else:
+ msg(sender, "%s &cGive space-separated playernames." % ff_prefix)
def whitelist_list(sender):
sender_id = str(sender.getUniqueId())
+ count = 0
msg(sender, "%s &aForceField Whitelist:" % ff_prefix)
- count = 0
for player_id in whitelists.get(sender_id, []):
count += 1
- msg(sender, "&a %s. &f%s" % (count, server.getOfflinePlayer(id_to_player(player_id)).getName()))
+ msg(sender, "&a%s. &f%s" % (count, server.getOfflinePlayer(id_to_player(player_id)).getName()))
if count == 0:
- msg(sender, "&c Your whitelist has no entries.")
+ msg(sender, "&cYour whitelist has no entries.")
def whitelist_clear(sender):
sender_id = str(sender.getUniqueId())
- if len(whitelists[sender_id]) == 0:
- msg(sender, "%s &cYou had no players whitelisted." % ff_prefix)
- else:
+ if whitelists.get(sender_id):
whitelists.pop(sender_id)
msg(sender, "%s &aForceField Whitelist cleared." % ff_prefix)
+ else:
+ msg(sender, "%s &cYou had no players whitelisted." % ff_prefix)
def forcefield_help(sender):
- msg(sender, "%s &a&l/ForceField Help: \n&aYou can use the forcefield to keep players on distance." % ff_prefix)
+ msg(sender, "%s &a&l/ForceField Help:" % ff_prefix)
+ msg(sender, "&aYou can use the forcefield to keep players on distance.")
msg(sender, "&2Commands:")
msg(sender, "&a1. &6/ff &ohelp &a: aliases: ?")
msg(sender, "&a2. &6/ff &o(toggle)")
@@ -110,7 +128,25 @@ def forcefield_toggle(sender):
def invalid_syntax(sender):
- msg(sender, "%s &cInvalid syntax. Use &o/ff ? &cfor info." % ff_prefix)
+ msg(sender, "%s &cInvalid syntax. Use &e/ff ? &cfor info." % ff_prefix)
+
+
+def move_away(player, entity):
+ """
+ Pushes entity away from player
+ """
+
+ player_loc = player.getLocation()
+ entity_loc = entity.getLocation()
+
+ dx = entity_loc.getX() - player_loc.getX()
+ vx = sin(Xv * dx)
+ dy = entity_loc.getY() - player_loc.getY()
+ vy = sin(Xv * dy)
+ dz = entity_loc.getZ() - player_loc.getZ()
+ vz = sin(Xv * dz)
+ entity.setVelocity(Vector(vx , vy, vz))
+ # We don't want to go above max_speed, and we dont want to divide by 0.
#--------------------------------------------------------------------------------------------------------#
@@ -121,34 +157,24 @@ def on_move(event):
player = event.getPlayer()
if is_creative(player):
player_id = str(player.getUniqueId())
- if player_id in ff_users: # player has forcefield, entity should be blocked
- log("1")
+
+ # moving player has forcefield, nerby player should be moved away
+ if player_id in ff_users:
for entity in player.getNearbyEntities(fd, fd, fd):
- if is_player(entity) and is_creative(entity) and not entity.hasPermission(ff_perms[1]) and not (str(entity.getUniqueId()) in whitelists.get(player_id, [])):
- #if not whitelists[entity_id], check in blank list e.g. False
+ whitelisted = (str(entity.getUniqueId()) in whitelists.get(player_id, []))
+ if is_player(entity) and not entity.hasPermission(pass_perm) and not whitelisted:
move_away(player, entity)
- if player.hasPermission(ff_perms[1]): # player should be blocked, entity has forcefield
+ # nerby player has forcefield, moving player should be moved away
+ if player.hasPermission(pass_perm):
for entity in player.getNearbyEntities(fd, fd, fd):
- entity_id = str(entity.getUniqueId())
- if is_player(entity) and is_creative(entity) and (entity_id in ff_users) and not (player_id in whitelists.get(entity_id, [])):
- #if not whitelists[entity_id], check in blank list e.g. False
+ entity_id = str(entity.getUniqueId())
+ ff_enabled = (entity_id in ff_users)
+ whitelisted = (player_id in whitelists.get(entity_id, []))
+ if is_player(entity) and is_creative(entity) and ff_enabled and not whitelisted:
move_away(entity, player)
-def move_away(player, entity): #Moves entity away from player
- player_loc = player.getLocation()
- entity_loc = entity.getLocation()
- dx = entity_loc.getX() - player_loc.getX()
- vx = sin(Xv * dx)
- dy = entity_loc.getY() - player_loc.getY()
- vy = sin(Xv * dy)
- dz = entity_loc.getZ() - player_loc.getZ()
- vz = sin(Xv * dz)
- entity.setVelocity(Vector(vx , vy, vz))
- #We don't want to go above max_speed, and we dont want to divide by 0.
-
-
#--------------------------------------------------------------------------------------------------------#