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authorDico <dico.karssiens@gmail.com>2014-07-14 13:08:15 +0200
committerDico <dico.karssiens@gmail.com>2014-07-14 13:08:15 +0200
commitffae4e7d302c0ca12129a332971ae4b06317bc9c (patch)
tree6b9207a2b40c688f2bde3981f4f7ab2494910a06 /forcefield.py
parentcf47df82ff8b40d6eb0772266a2fcdfd5f5b706d (diff)
Added forcefield whitelist and hopefully fixed some bugs
Diffstat (limited to 'forcefield.py')
-rw-r--r--forcefield.py87
1 files changed, 73 insertions, 14 deletions
diff --git a/forcefield.py b/forcefield.py
index 35b57d4..7511260 100644
--- a/forcefield.py
+++ b/forcefield.py
@@ -1,36 +1,95 @@
+
from helpers import *
+from java.util.UUID import fromString as juuid
-forcefield_permission = "utils.forcefield"
+forcefield_permissions = ["utils.forcefield", "utils.forcefield.ignore"]
forcefield_prefix = "&8[&aFF&8]"
fd = 4 # forcefield distance
forcefield_toggle = []
+forcefield_whitelist = {}
+def forcefield_help(sender):
+ msg(sender, "%s &a&l/ForceField Help: \n&aYou can use the forcefield to keep players on distance." % forcefield_prefix)
+ msg(sender, "&2Commands:")
+ msg(sender, "&a1. &6/ff &ohelp &a: aliases: ?")
+ msg(sender, "&a2. &6/ff &o(toggle)")
+ msg(sender, "&a3. &6/ff &owhitelist (list) &a: aliases: wlist, wl")
+ msg(sender, "&a4. &6/ff wl &oclear")
+ msg(sender, "&a5. &6/ff wl &oadd <players> &a: aliases: &o+")
+ msg(sender, "&a6. &6/ff wl &oremove <players> &a: aliases: &odelete, rem, del, -")
+
#forcefield toggle
@hook.command("forcefield")
-def onActCommand(sender, args):
- if not sender.hasPermission(forcefield_permission):
+def onForceFieldCommand(sender, args):
+ if not sender.hasPermission(forcefield_permissions[0]):
noperm(sender)
return True
- UUID = str(sender.getUniqueId())
- if UUID in forcefield_toggle:
- forcefield_toggle.remove(UUID)
- msg(sender, "%s &aForceField toggle: &cOFF" % forcefield_prefix)
+ sender_id = str(sender.getUniqueId())
+ args = args.lower()
+ if not args or args[0] == "toggle": #Toggle
+ if sender_id in forcefield_toggle:
+ forcefield_toggle.remove(sender_id)
+ msg(sender, "%s &aForceField toggle: &cOFF" % forcefield_prefix)
+ else:
+ forcefield_toggle.append(sender_id)
+ msg(sender, "%s &aForceField toggle: &2ON" % forcefield_prefix)
+ elif args[0] in ["whitelist", "wl", "wlist"]: #Whitelist commands
+ if not args[1] or args[1] == "list":
+ msg(sender, "%s &aForceField Whitelist:") % forcefield_prefix
+ c=0
+ for uid in forcefield_whitelist[sender_id]:
+ c+=1
+ msg(sender, "&a%s. &f%s") % (c, juuid(uid))
+ elif args[1] == "clear":
+ forcefield_whitelist[sender_id] = []
+ msg(sender, "%s &aForceField Whitelist cleared.")
+ elif args[1] in ["add", "+"]
+ if not args[2:]:
+ msg(sender, "%s &cGive playernames to add to your whitelist." % forcefield_prefix)
+ else:
+ for name in args[2:]:
+ uid = str(server.getPlayer(name).getUniqueId())
+ forcefield_whitelist[sender_id].append(uid)
+ elif args[1] in ["remove", "delete", "rem", "del", "-"]:
+ if not args[2:]:
+ msg(sender, "%s &cGive playernames to remove from your whitelist." % forcefield_prefix)
+ else:
+ for name in args[2:]:
+ uid = str(server.getPlayer(name).getUniqueId())
+ forcefield_whitelist[sender_id].remove(uid)
+ elif args[0] in ["help", "?"]: #/forcefield help
+ forcefield_help(sender)
else:
- forcefield_toggle.append(UUID)
- msg(sender, "%s &aForceField toggle: &2ON" % forcefield_prefix)
+ msg(sender, "%s &cInvalid syntax. Use &o/ff ? &cfor more info.")
return True
+def setVelocityAway(player, entity):
+ player_loc = player.getLocation()
+ entity_loc = entity.getLocation()
+ dx = entity_loc.getX() - player_loc.getX()
+ dy = entity_loc.getY() - player_loc.getY()
+ dz = entity_loc.getZ() - player_loc.getZ()
+ negator = fd/2
+ entity.setVelocity(negator/dx, negator/dy, negator/dz)
@hook.event("player.PlayerMoveEvent")
def onMove(event):
player = event.getPlayer()
- if not player.hasPermission(forcefield_permission):
+ player_id = str(player.getUniqueId())
+ if player_id in forcefield_toggle: #player has forcefield, entity should be launched
+ for entity in player.getNearbyEntities(fd, fd, fd):
+ if isPlayer(entity) and not entity.hasPermission(forcefield_permissions[1]) and not str(entity.getUniqueId()) in forcefield_whitelist[player_id]:
+ setVelocityAway(player, entity)
+ elif not player.hasPermission(forcefield_permissions[1]): #player should be launched, entity has forcefield
for entity in player.getNearbyEntities(fd, fd, fd):
- if isPlayer(entity) and str(entity.getUniqueId()) in forcefield_toggle:
- event.setCancelled(True)
- msg(sender, "%s &cYou are not allowed to get closer than %sm to %s" % (forcefield_prefix, fd, entity.getDisplayName()))
- break
+ entity_id = str(entity.getUniqueId())
+ if isPlayer(entity) and entity_id in forcefield_toggle and not player_id in forcefield_whitelist[entity_id]:
+ if event.getFrom().distance(entity.getLocation()) > 4:
+ event.setCancelled(True)
+ msg(player, "&cYou may not get closer than %sm to %s due to their forcefield." % (fd, entity.getDisplayName()))
+ else:
+ setVelocityAway(entity, player)