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authorDico200 <dico.karssiens@gmail.com>2015-04-17 00:10:21 +0200
committerDico200 <dico.karssiens@gmail.com>2015-04-17 00:10:21 +0200
commit487375dd077e1c9a3b601699e209c3831a084065 (patch)
treecfe8a9fca7c3a9b3b98d155c48afed781ae710f5 /main.py
parentab1087f210267b5f06bed7224ddc49db1518ac44 (diff)
Added loginsecurity module
Added to make an easily adjustible version of LoginSecurity. LoginSecurity does not (seem to) support name changes since it retrieves the UUID used from a byte[] of "OfflinePlayer:<username>" which means the UUID changes when a player changes their name. This should fix /rmpass. It uses BCrypt. I'll test this on the dev server (hoping bcrypt is installed)
Diffstat (limited to 'main.py')
-rw-r--r--main.py4
1 files changed, 3 insertions, 1 deletions
diff --git a/main.py b/main.py
index 7101f69..cfda6aa 100644
--- a/main.py
+++ b/main.py
@@ -73,7 +73,9 @@ shared["load_modules"] = [
#adds snowbrawl minigame
#"snowbrawl",
# Adds /tm [player] for a messages to be sent to this player via /msg
- "pmtoggle"
+ "pmtoggle",
+ # Replacement for LoginSecurity
+ "loginsecurity"
# NOTICE: If you add something here, please add a small descriptive comment above!
]
shared["modules"] = {}