diff options
author | Dico200 <dico.karssiens@gmail.com> | 2015-10-20 18:03:05 +0200 |
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committer | Dico200 <dico.karssiens@gmail.com> | 2015-10-20 18:03:05 +0200 |
commit | 9119c3d1500a02b49d078a8a0d01a271e630092b (patch) | |
tree | f4e46239d0739ca88a2192bd47e66bf846f2174a /misc.py | |
parent | 2db8142b35a92e93459fb9a9505778db303291a9 (diff) |
Moved /signalstrength to its own file, added default configurability, added basecommands documentation, added can_build() to helpers
Diffstat (limited to 'misc.py')
-rw-r--r-- | misc.py | 91 |
1 files changed, 0 insertions, 91 deletions
@@ -4,11 +4,7 @@ from time import time as now from time import sleep from sys import exc_info import thread - import org.bukkit.inventory.ItemStack as ItemStack -import org.bukkit.Material as Material -from math import ceil - import org.bukkit.Bukkit as Bukkit from basecommands import simplecommand, Validate @@ -145,93 +141,6 @@ def on_sudo_command(sender, command, label, args): return "&cPlayer %s not found!" % target -""" -Suggestion by Armadillo28, see thread: http://redstoner.com/forums/threads/2213?page=1#reply-14507 - -Clarification on these formulas on http://minecraft.gamepedia.com/Redstone_Comparator#Containers -""" - -def required_item_count(strength, slots, stack): - if strength == 0: - count = 0 - elif strength == 1: - count = 1 - else: - count = int(ceil(slots * stack / 14.0 * (strength - 1))) - - resulting_strength = int(1 + 14.0 * count / stack / slots) - - return count if resulting_strength == strength else None - -@simplecommand("signalstrength", - usage = "<signal strength> [item] [data]", - aliases = ["ss", "level"], - description = "Fills the targeted container with the correct amount of items to achieve the desired signal strength.", - amin = 1, - amax = 3, - helpNoargs = True, - helpSubcmd = True, - senderLimit = 0) -def on_signalstrength_command(sender, command, label, args): - - target_block = sender.getTargetBlock(None, 5) - Validate.notNone(target_block, "&cThat command can only be used when a container is targeted") - - try: - inv = target_block.getState().getInventory() - except AttributeError: - return "&cThat command can only be used when a container is targeted" - - #---------Define the requested strength, item type and item data---------- - Validate.isTrue(args[0].isdigit() and 0 <= int(args[0]) <= 15, "&cThe signal strength has to be a value from 0 to 15") - strength = int(args[0]) - - item_type = Material.REDSTONE if len(args) < 2 else Material.getMaterial(int(args[1]) if args[1].isdigit() else args[1]) - Validate.notNone(item_type, "&cThat item id does not exist") - - item_data = 0 if len(args) < 3 else int(args[2]) if args[2].isdigit() else -1 - Validate.isTrue(0 <= item_data <= 15, "&cThe data has to be a value from 0 to 15") - - #--------Get the stack size and required amount of items to achieve the desired signal strength--------- - stack_size = item_type.getMaxStackSize() - item_count = required_item_count(strength, inv.getSize(), stack_size) - Validate.notNone(item_count, "&cThe desired signal strength could not be achieved with the requested item type") - - #------------Add the other side of the chest if target is a double chest-------------- - target_blocks = [target_block] - target_type = target_block.getType() - if target_type in (Material.CHEST, Material.TRAPPED_CHEST): - loc = target_block.getLocation() - x = loc.getBlockX() - y = loc.getBlockY() - z = loc.getBlockZ() - world = loc.getWorld() - - target_blocks += [ - block for block in ( - world.getBlockAt(x + 1, y, z), - world.getBlockAt(x - 1, y, z), - world.getBlockAt(x, y, z + 1), - world.getBlockAt(x, y, z - 1), - ) if block.getType() == target_type - ] - - #----------------Insert items------------- - full_stack_count, remaining = divmod(item_count, stack_size) - - inv.clear() - for block in target_blocks: - for i in range(full_stack_count): - inv.setItem(i, ItemStack(item_type, stack_size, item_data)) - if remaining > 0: - inv.setItem(full_stack_count, ItemStack(item_type, remaining, item_data)) - - - return "&aSuccesfully edited the targeted %s to give out a signal strenth of %s to comparators" % ( - str(target_type).lower().replace("_", " "), strength) - - - @simplecommand("me", usage = "[message..]", |