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authorNEMESIS13cz <seke94@seznam.cz>2015-08-13 15:01:37 +0200
committerNEMESIS13cz <seke94@seznam.cz>2015-08-13 15:01:37 +0200
commite400f9999a7e56f233be7ea9f4f40ec2a63c3d0d (patch)
treebc94fccf9eb95920aa72a5b7a7e810603cdda1b7 /snowbrawl.py
parentd76b0aaf3747b1ee47a3551c975fd0dd8a0ebd4e (diff)
parent45008c0443052bc80842e29567c3fed356dc5156 (diff)
Merge branch 'dev' of https://github.com/RedstonerServer/redstoner-utils into dev
Diffstat (limited to 'snowbrawl.py')
-rw-r--r--snowbrawl.py42
1 files changed, 21 insertions, 21 deletions
diff --git a/snowbrawl.py b/snowbrawl.py
index 5084957..8cc371b 100644
--- a/snowbrawl.py
+++ b/snowbrawl.py
@@ -49,7 +49,7 @@ class Arena(object):
self.match_goal = None # amount of deaths or time until the match ends (depends on arena_type)
self.arena_type = None # arena type (death or time)
self.explosion_damage = None
-
+
self.player_stats = {}
self.players = Queue()
self.spawn_location = []
@@ -60,7 +60,7 @@ class Arena(object):
self.corner1 = None # The corner1 given by the player (really bad for 3D position compare)
self.corner2 = None # The corner2 given by the player (really bad for 3D position compare)
self.tpp = None # The top, positive x, positive z corner
- self.bnn = None # The bottom, negative x, negative z corner
+ self.bnn = None # The bottom, negative x, negative z corner
#set corners of arena
def set_corner(self, sender, type):
@@ -75,21 +75,21 @@ class Arena(object):
#Compares the corner1 and corner2 locations and figures out tpp and bnn so that we dont have to do it everytime we run in_arena()
def update_corner_points(self):
self.tpp = None
- self.bnn = None
+ self.bnn = None
if self.corner1 == None or self.corner2 == None:
return
corn1 = self.corner1.get_location()
corn2 = self.corner2.get_location()
if not corn1.getWorld().getName() == corn2.getWorld().getName():
return
-
+
top = corn1.y if corn1.y > corn2.y else corn2.y
bottom = corn1.y if corn1.y < corn2.y else corn2.y
pos_x = corn1.x if corn1.x > corn2.x else corn2.x
pos_z = corn1.z if corn1.z > corn2.z else corn2.z
neg_x = corn1.x if corn1.x < corn2.x else corn2.x
neg_z = corn1.z if corn1.z < corn2.z else corn2.z
-
+
self.tpp = Coords(corn1.getWorld(), pos_x, top, pos_z, 0, 0)
self.bnn = Coords(corn2.getWorld(), neg_x, bottom, neg_z, 0, 0)
@@ -118,9 +118,9 @@ class Arena(object):
self.start_match()
return True
return False
-
+
#remove a player from the queue
- def remove_player(self, player):
+ def remove_player(self, player):
if self.queue.contains(player):
self.queue.remove(player)
return True
@@ -132,7 +132,7 @@ class Arena(object):
return False
loc_tpp = self.tpp.get_location()
loc_bnn = self.bnn.get_location()
-
+
if loc.y > loc_tpp.y:
return False
if loc.y < loc_bnn.y:
@@ -179,12 +179,12 @@ class Arena(object):
alist[i] = alist[i+1]
alist[i+1] = temp
return alist
-
+
@make_synchronized #Jython synchronized block
def end_match(self): #End match, sort the players and print the 3 players with least amount of deaths
-
+
sorted_list = self.bubbleSort(self.players.read())
-
+
for player in self.players.read():
if player.isOnline():
loc = self.sign_location[0].get_location().get_location()
@@ -256,7 +256,7 @@ class Arena(object):
def get_click_signs(self):
return self.sign_click
-
+
#Check if player is in the queue
def in_queue(self,player):
if self.queue.contains(player):
@@ -307,7 +307,7 @@ class Arena(object):
sign.get_location().set_location(location)
break
- #Remove location out of location
+ #Remove location out of location
def delete_location(self, name, type):
if type == "spawn":
for spawn in self.spawn_location[:]:
@@ -472,16 +472,16 @@ class Queue(object):
def __init__(self):
self.queue = []
-
+
#Appends to queue
def put(self,args):
self.queue.append(args)
-
+
#Returns the first item in the queue and removes it
def get(self):
if len(self.queue) > 0:
return self.queue.pop(0)
-
+
else:
return False
@@ -498,7 +498,7 @@ class Queue(object):
if player in self.queue:
return True
return False
-
+
#Clear the queue
def clear(self):
self.queue = []
@@ -532,7 +532,7 @@ class timings_runnable(Runnable):
self.arena = arena
def run(self):
- self.arena.end_match()
+ self.arena.end_match()
#timings thread to end arenas if their type is time
def timings():
@@ -545,10 +545,10 @@ def timings():
if arena.start_time + arena.match_goal < current_time:
timing = timings_runnable(arena)
server.getScheduler().runTask(server.getPluginManager().getPlugin("RedstonerUtils"), timing)
-
+
time.sleep(0.1)
-
+
timingsThread = threading.Thread(target = timings)
timingsThread.daemon = True #Thread dies if main thread dies
timingsThread.start()
@@ -663,7 +663,7 @@ def on_quit(event):
##############################################################################################
# Command handling
-##############################################################################################
+##############################################################################################
def create_arena(sender, args):