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from helpers import *
to_see_permission = "utils.showpermission" # See cmd permission in help
def isSenderValid(senderLimit, isPlayer):
return True if senderLimit == -1 else senderLimit != isPlayer
def invalidSenderMsg(isPlayer):
return "&cThat command can only be run from the console" if isPlayer else "&cThat command can only be run by players"
def helpMsg(sender, cmd, description, usage, aliases, permission):
help_msg = "&aInformation about command /%s:\n &9%s" % (cmd, description.replace("\n", "\n "))
help_msg += "\n \n&aSyntax: /%s %s" % (cmd, usage)
if aliases:
help_msg += ("\n&6Aliases: " + "".join([(alias + ", ") for alias in aliases]))[:-2]
if sender.hasPermission(to_see_permission):
help_msg += "\n&6Required permission: " + permission
return help_msg
def simplecommand(cmd,
aliases = [],
usage = "[args...]",
description = None,
senderLimit = -1,
amin = 0,
amax = -1,
helpNoargs = False,
helpSubcmd = False):
cmd = cmd.lower()
permission = "utils." + cmd
if not description:
description = "Handles " + cmd
if not usage:
usage = "/%s <subcmd>" % cmd
def getHelp(sender):
return helpMsg(sender, cmd, description, usage, aliases, permission)
def decorator(function):
@hook.command(cmd, aliases = aliases)
def call(sender, command, label, args):
message = run(sender, command, label, args)
if message:
if message == "HELP":
message = getHelp(sender)
msg(sender, message)
return True
def run(sender, command, label, args):
isPlayer = is_player(sender)
if not isSenderValid(senderLimit, isPlayer):
return invalidSenderMsg(isPlayer)
if not sender.hasPermission(permission):
return "&cYou do not have permission to use that command"
if ((not args) and helpNoargs) or (helpSubcmd and args and args[0].lower() == "help"):
return getHelp(sender)
if not checkargs(sender, args, amin, amax):
return None
try:
return function(sender, command, label, args)
except CommandException, e:
return e.message
except Exception, e:
error(e.message, trace())
return "&cAn internal error occurred while attempting to perform this command"
return call
return decorator
class CommandException(Exception):
pass
class Validate():
@staticmethod
def notNone(obj, msg):
if obj == None:
raise CommandException(msg)
@staticmethod
def isPlayer(sender):
if not is_player(sender):
raise CommandException("&cThat command can only be run by players")
@staticmethod
def isConsole(sender):
if is_player(sender):
raise CommandException("&cThat command can only be run from the console")
@staticmethod
def isAuthorized(sender, permission, msg = "that command"):
if not sender.hasPermission(permission):
raise CommandException("&cYou do not have permission to use " + msg)
@staticmethod
def isTrue(obj, msg):
if obj != True:
raise CommandException(msg)
@staticmethod
def checkArgs(sender, args, amin, amax):
if not checkargs(sender, args, amin, amax):
raise CommandException("")
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