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from helpers import *
from java.util.UUID import fromString as juuid
import org.bukkit.Material as Material
spawn_world = "Spawn"
punish_world = "Punishments"
slave_perm = "utils.minerslaves"
slaves = []
def save_slaves():
buf = []
for slave in slaves:
buf.append(slave.get_data())
save_json_file("miner_slaves", buf)
def load_slaves():
buf = open_json_file("miner_slaves", [])
for data in buf:
slave = Slave(True, None, None)
slave.load_data(data)
slaves.append(slave)
def get_slave(player):
for slave in slaves:
if slave.get_uuid() == player:
return slave
return None
class Slave(object):
def __init__(self, from_file, player, amount):
if from_file:
self.players = None
self.blocks = None
return
slave = get_slave(uid(player))
if slave != None:
slave.set_blocks(slave.get_blocks() + amount)
else:
self.player = uid(player)
self.blocks = amount
slaves.append(self)
def get_uuid(self):
return self.player
def get_blocks(self):
return self.blocks
def set_blocks(self, amount):
self.blocks = amount
def update(self):
self.blocks -= 1
if self.blocks <= 0:
server.getPlayer(juuid(self.get_uuid())).teleport(server.getWorld(spawn_world).getSpawnLocation())
server.getPlayer(juuid(self.get_uuid())).teleport(server.getWorld(spawn_world).getSpawnLocation())
slaves.remove(self)
save_slaves()
def get_data(self):
return {
"player": self.player,
"amount": self.blocks
}
def load_data(self, data):
self.player = str(data["player"])
self.blocks = int(data["amount"])
load_slaves()
@hook.event("block.BlockBreakEvent", "low")
def event(event):
if event.getPlayer().getWorld().getName() != punish_world:
return
slave = get_slave(uid(event.getPlayer()))
if slave != None and event.getBlock().getType() == Material.OBSIDIAN:
slave.update()
@hook.command("miner")
def command(sender, cmd, label, args):
if not sender.hasPermission(slave_perm):
noperm(sender)
return True
if len(args) == 0 or (len(args) != 1 and args[0] == "list") or (len(args) != 2 and args[0] == "rem") or (len(args) != 3 and args[0] == "add"):
msg(sender, "&e-&a /miner add/rem/list <name> <amount>")
return True
if args[0] == "add":
try:
int(args[2])
except:
msg(sender, "&cArgument <amount> is not a number")
return True
if args[0] == "list":
if len(slaves) == 0:
msg(sender, "&e-&a There are no people mining obsidian")
return True
for slave in slaves:
msg(sender, "&e-&a %s: %s blocks" % (server.getOfflinePlayer(juuid(slave.get_uuid())).getName(), slave.get_blocks()))
return True
elif args[0] == "add":
player = server.getOfflinePlayer(str(args[1]))
if player.isOnline():
player.teleport(server.getWorld(punish_world).getSpawnLocation())
Slave(False, player, int(args[2]))
save_slaves()
msg(player, "&e-&a You have been punished, mine %s blocks of obsidian to get out!" % args[2])
msg(sender, "&e-&a Player %s has been added into punishments for %s blocks of obsidian" % (player.getName(), args[2]))
else:
msg(sender, "&cYou can only punish online players")
return True
elif args[0] == "rem":
player = server.getOfflinePlayer(str(args[1]))
if player.isOnline():
slave = get_slave(uid(player))
if slave != None:
server.getPlayer(juuid(slave.get_uuid())).teleport(server.getWorld(spawn_world).getSpawnLocation())
slaves.remove(slave)
save_slaves()
else:
msg(sender, "&e-&a Player not in punishments")
else:
msg(sender, "&cYou can only remove online players")
return True
else:
msg(sender, "&e-&a /miner add/rem/list <name> <amount>")
return True
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