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authorDico <dico.karssiens@gmail.com>2014-07-17 01:13:22 +0200
committerDico <dico.karssiens@gmail.com>2014-07-17 01:13:22 +0200
commit0b94c02757fa1f325343643b9cadc90b9b7c762d (patch)
tree8742f39f881f1f02731419b7d9614416bac0df82 /forcefield.py
parentcda6984726f9dfc76e457d30a478c0c7b1965600 (diff)
Working version
Diffstat (limited to 'forcefield.py')
-rw-r--r--forcefield.py41
1 files changed, 16 insertions, 25 deletions
diff --git a/forcefield.py b/forcefield.py
index 6da508d..8dbbe6b 100644
--- a/forcefield.py
+++ b/forcefield.py
@@ -1,19 +1,18 @@
from helpers import *
from java.util.UUID import fromString as java_uuid
from org.bukkit.util import Vector
-from traceback import format_exc as print_traceback
ff_perms = ["utils.forcefield", "utils.forcefield.ignore"]
ff_prefix = "&8[&aFF&8]"
-enabled_worlds = ["Creative", "Trusted", "world"] # worlds in which the forcefield should work
ff_users = []
whitelists = {} # {ff_owner_id: [white, listed, ids]}
fd = 4 # forcefield distance
speed_limiter = 100 # the higher, the lower the forcefield sensitivity.
-sphere_radius = ((3.0*(fd**2.0))**0.5) # distance between center of box and corner of box when the ribs of the box are 2*fd long (pythagore)
-Xv = 1.0 / speed_limiter # used in set_velocity_away()
-Xve = 10 * Xv
+Xv = 1.0 / speed_limiter # used in set_velocity_away(), this is more efficient.
+Xve = 5 * Xv
+
+# /ff admin is a future option I might implement
@hook.command("forcefield")
def on_forcefield_command(sender, args):
@@ -130,29 +129,20 @@ def invalid_syntax(sender):
@hook.event("player.PlayerMoveEvent")
def on_move(event):
player = event.getPlayer()
- #if player.getLocation.getWorld().getName() in enabled_worlds: (THIS DOESNT WORK)
- player_id = str(player.getUniqueId())
- if player_id in ff_users: # player has forcefield, entity should be blocked
- for entity in player.getNearbyEntities(fd, fd, fd):
- #if is_player(entity) and not entity.hasPermission(ff_perms[1]) and not (player_id in whitelists.get(str(entity.getUniqueId()), [])):
- if is_player(entity) and not False and not (player_id in whitelists.get(str(entity.getUniqueId()), [])):
- #if not whitelists[entity_id], check in blank list e.g. False
- set_velocity_away(player, entity)
-
- if not False:#player.hasPermission(ff_perms[1]): # player should be blocked, entity has forcefield
- try:
+ if is_creative(player):
+ player_id = str(player.getUniqueId())
+ if player_id in ff_users: # player has forcefield, entity should be blocked
+ for entity in player.getNearbyEntities(fd, fd, fd):
+ if is_player(entity) and is_creative(entity) and not entity.hasPermission(ff_perms[1]) and not (player_id in whitelists.get(str(entity.getUniqueId()), [])):
+ #if not whitelists[entity_id], check in blank list e.g. False
+ set_velocity_away(player, entity)
+
+ if not player.hasPermission(ff_perms[1]): # player should be blocked, entity has forcefield
for entity in player.getNearbyEntities(fd, fd, fd):
entity_id = str(entity.getUniqueId())
- if is_player(entity) and (entity_id in ff_users) and not (player_id in whitelists.get(entity_id, [])):
+ if is_player(entity) and is_creative(entity) and (entity_id in ff_users) and not (player_id in whitelists.get(entity_id, [])):
#if not whitelists[entity_id], check in blank list e.g. False
- if event.getFrom().distance(entity.getLocation()) > circle_radius:
- event.setCancelled(True)
- msg(player, "&cYou may not get closer than %sm to %s &cdue to their forcefield." % (fd, entity.getDisplayName()))
- else:
- set_velocity_away(entity, player) #Other way around
- except:
- log("Error in passive detect:")
- log(print_traceback)
+ set_velocity_away(entity, player) #Other way around
def set_velocity_away(player, entity): #Moves entity away from player
@@ -173,6 +163,7 @@ def set_velocity_away(player, entity): #Moves entity away from player
entity.setVelocity(Vector(vx, vy, vz))
#We don't want to go above max_speed, and we dont want to divide by 0.
+
#--------------------------------------------------------------------------------------------------------#