diff options
-rw-r--r-- | adminchat.py | 12 | ||||
-rw-r--r-- | adminnotes.py | 2 | ||||
-rw-r--r-- | basecommands.py | 14 | ||||
-rw-r--r-- | blockplacemods.py | 30 | ||||
-rw-r--r-- | chatgroups.py | 12 | ||||
-rw-r--r-- | helpers.py | 2 | ||||
-rw-r--r-- | loginsecurity.py | 14 | ||||
-rw-r--r-- | main.py | 4 | ||||
-rw-r--r-- | misc.py | 2 | ||||
-rw-r--r-- | player.py | 20 | ||||
-rw-r--r-- | snowbrawl.py | 42 |
11 files changed, 77 insertions, 77 deletions
diff --git a/adminchat.py b/adminchat.py index 3b07f18..b5c9d55 100644 --- a/adminchat.py +++ b/adminchat.py @@ -50,12 +50,12 @@ def get_key(uuid): key = ac_keys.get(uuid) return key if key != None else ac_defaultkey -@simplecommand("adminchatkey", - aliases = ["ackey"], - senderLimit = 0, - helpNoargs = True, - helpSubcmd = True, - description = "Sets a key character for adminchat", +@simplecommand("adminchatkey", + aliases = ["ackey"], + senderLimit = 0, + helpNoargs = True, + helpSubcmd = True, + description = "Sets a key character for adminchat", usage = "<key>") def adminchatkey_command(sender, command, label, args): key = " ".join(args) diff --git a/adminnotes.py b/adminnotes.py index 9c6d16f..f486c7e 100644 --- a/adminnotes.py +++ b/adminnotes.py @@ -92,7 +92,7 @@ def adminnotes_command(sender, command, label, args): show_an_help(sender) return if not args[1].isdigit(): - msg(sender, "&cThe ID has to be numeric (check /an if you're unsure)") + msg(sender, "&cThe ID has to be numeric (check /an if you're unsure)") return note_id = int(args[1])-1 if note_id >= len(notes): diff --git a/basecommands.py b/basecommands.py index d2cb3ab..89e08aa 100644 --- a/basecommands.py +++ b/basecommands.py @@ -20,13 +20,13 @@ def helpMsg(sender, cmd, description, usage, aliases, permission): def simplecommand(cmd, - aliases = [], - usage = "[args...]", + aliases = [], + usage = "[args...]", description = None, - senderLimit = -1, - amin = 0, - amax = -1, - helpNoargs = False, + senderLimit = -1, + amin = 0, + amax = -1, + helpNoargs = False, helpSubcmd = False): cmd = cmd.lower() permission = "utils." + cmd @@ -107,4 +107,4 @@ class Validate(): if not checkargs(sender, args, amin, amax): raise CommandException("") - + diff --git a/blockplacemods.py b/blockplacemods.py index 6885f84..246f9eb 100644 --- a/blockplacemods.py +++ b/blockplacemods.py @@ -50,7 +50,7 @@ settingInformation = dict( #[setting type, identifying description, detailed des ) defaults = { - 0: list, + 0: list, 1: dict, 2: list } @@ -87,8 +87,8 @@ def getSettingDetails(arg): raise CommandException(" &cThat setting could not be found.\n For command help, use &o/toggle &cor &o/set") @simplecommand("toggle", - aliases = ["setting", "set", "config"], - usage = "<setting> [value|info]", + aliases = ["setting", "set", "config"], + usage = "<setting> [value|info]", description = "Toggles or sets your preferences for our redstone \nutilities. The following settings are available:\n" + ", ".join([x for x in settingInformation]), senderLimit = 0, helpNoargs = True, @@ -144,13 +144,13 @@ def toggle_command(sender, command, label, args): if arg2 == "details": return " &aSetting %s:\n &9%s \n&6Accepted arguments: [<slot>|clear|details]" % (setting, details[2]) - slot = int(arg2) if arg2.isdigit() else 0 + slot = int(arg2) if arg2.isdigit() else 0 if not (0 <= slot <= details[4]): return " &cSlot number must be more than or equal to 0 and less than or equal to %s!" % details[4] item = fromStack(player.getItemInHand()) if item[0] == 0 or item[1] <= 0: - if enabled: + if enabled: items = values[uuid] if slot in items: del items[slot] @@ -197,16 +197,16 @@ def on_block_place(event): material = block.getType() - if (material in (Material.WOOD_STEP, Material.STEP) - and isEnabled("slab", uuid) - and player.hasPermission("utils.toggle.slab") + if (material in (Material.WOOD_STEP, Material.STEP) + and isEnabled("slab", uuid) + and player.hasPermission("utils.toggle.slab") and block.getData() < 8 ): block.setData(block.getData() + 8) # Flip upside down - elif (material == Material.CAULDRON - and isEnabled("cauldron", uuid) + elif (material == Material.CAULDRON + and isEnabled("cauldron", uuid) and player.hasPermission("utils.toggle.cauldron") ): block.setData(3) #3 layers of water, 3 signal strength @@ -214,7 +214,7 @@ def on_block_place(event): elif ((material == Material.FURNACE and player.hasPermission("utils.toggle.furnace")) or (material == Material.DROPPER and player.hasPermission("utils.toggle.dropper")) - or (material == Material.HOPPER and player.hasPermission("utils.toggle.hopper")) + or (material == Material.HOPPER and player.hasPermission("utils.toggle.hopper")) ): stacks = get(str(material).lower()).get(uuid) if stacks != None: # Enabled @@ -227,7 +227,7 @@ def on_block_place(event): """ elif (material == Material.REDSTONE_TORCH_ON and event.getBlockAgainst().getType() == Material.REDSTONE_BLOCK - and isEnabled("torch", uuid) + and isEnabled("torch", uuid) and player.hasPermission("utils.toggle.torch") ): torches_to_break.append(block) @@ -244,8 +244,8 @@ def on_block_place(event): @hook.event("player.PlayerInteractEvent", "monitor") def on_interact(event): player = event.getPlayer() - if (isEnabled("cauldron", uid(player)) - and player.hasPermission("utils.toggle.cauldron") + if (isEnabled("cauldron", uid(player)) + and player.hasPermission("utils.toggle.cauldron") and is_creative(player) and event.getAction() == Action.RIGHT_CLICK_BLOCK and (not event.hasItem() or event.getItem().getType() == Material.REDSTONE) @@ -269,7 +269,7 @@ def stop_breaking_torches(): class torch_breaker(Runnable): def run(): - + try: if break_torches: for i in range(len(torches_to_break)): diff --git a/chatgroups.py b/chatgroups.py index 9e85150..326b8d3 100644 --- a/chatgroups.py +++ b/chatgroups.py @@ -97,12 +97,12 @@ def on_chat(event): groupchat(sender, msge) event.setCancelled(True) -@simplecommand("chatgroupkey", - aliases = ["cgkey"], - senderLimit = 0, - helpNoargs = True, - helpSubcmd = True, - description = "Sets a key character for chatting to your chatgroup", +@simplecommand("chatgroupkey", + aliases = ["cgkey"], + senderLimit = 0, + helpNoargs = True, + helpSubcmd = True, + description = "Sets a key character for chatting to your chatgroup", usage = "<key>") def chatgroupkey_command(sender, command, label, args): key = " ".join(args) @@ -126,7 +126,7 @@ def runas(player, cmd): player.chat("/" + cmd) else: server.dispatchCommand(player, cmd) - + def is_player(obj): """ diff --git a/loginsecurity.py b/loginsecurity.py index 1ecf3b3..39956f3 100644 --- a/loginsecurity.py +++ b/loginsecurity.py @@ -34,10 +34,10 @@ def matches_thread(password, user): @simplecommand("cgpass", - usage = "<password> <new password>", - description = "Changes your password", - senderLimit = 0, - helpNoargs = True) + usage = "<password> <new password>", + description = "Changes your password", + senderLimit = 0, + helpNoargs = True) def change_pass_command(sender, command, label, args): if sender.getName() in logging_in: return "&cYou are not logged in" @@ -52,9 +52,9 @@ def change_pass_command(sender, command, label, args): return "&cYou are not registered" @simplecommand("login", - usage = "<password>", + usage = "<password>", description = "Logs you in if <password> matches your password.", - senderLimit = 0, + senderLimit = 0, helpNoargs = True) def login_command(sender, command, label, args): password = args[0] @@ -195,7 +195,7 @@ def kick_thread(): if name in logging_in: del logging_in[name] break - + thread = threading.Thread(target = kick_thread) @@ -38,8 +38,8 @@ shared["load_modules"] = [ "adminchat", # Adds /badge, allows to give players achievements "badges", - # Adds a few block placement corrections/mods - "blockplacemods", + # Adds a few block placement corrections/mods + "blockplacemods", # Adds /calc, toggles automatic solving of Math expressions in chat "calc", # Plugin to locate laggy chunks. /lc <n> lists chunks with more than n entities @@ -138,7 +138,7 @@ def on_sudo_command(sender, command, label, args): -@simplecommand("me", +@simplecommand("me", usage = "[message..]", description = "Sends a message in third person", helpNoargs = True) @@ -4,24 +4,24 @@ players = [] class py_player: - def __init__(player): - self.player = player + def __init__(player): + self.player = player - #Properties TODO - #Example: - self.logging_in = False + #Properties TODO + #Example: + self.logging_in = False def get_py_player(player): - py_player = players[players.index(player)] - return py_player + py_player = players[players.index(player)] + return py_player @hook.event("player.PlayerJoinEvent","highest") def on_join(event): - player = py_player(event.getPlayer()) - players.append(player) + player = py_player(event.getPlayer()) + players.append(player) @hook.event("player.PlayerQuitEvent","highest") def on_leave(event): - players.remove(get_py_player(event.getPlayer())) + players.remove(get_py_player(event.getPlayer())) diff --git a/snowbrawl.py b/snowbrawl.py index ea2ba75..756ecc2 100644 --- a/snowbrawl.py +++ b/snowbrawl.py @@ -49,7 +49,7 @@ class Arena(object): self.match_goal = None # amount of deaths or time until the match ends (depends on arena_type) self.arena_type = None # arena type (death or time) self.explosion_damage = None - + self.player_stats = {} self.players = Queue() self.spawn_location = [] @@ -60,7 +60,7 @@ class Arena(object): self.corner1 = None # The corner1 given by the player (really bad for 3D position compare) self.corner2 = None # The corner2 given by the player (really bad for 3D position compare) self.tpp = None # The top, positive x, positive z corner - self.bnn = None # The bottom, negative x, negative z corner + self.bnn = None # The bottom, negative x, negative z corner #set corners of arena def set_corner(self, sender, type): @@ -75,21 +75,21 @@ class Arena(object): #Compares the corner1 and corner2 locations and figures out tpp and bnn so that we dont have to do it everytime we run in_arena() def update_corner_points(self): self.tpp = None - self.bnn = None + self.bnn = None if self.corner1 == None or self.corner2 == None: return corn1 = self.corner1.get_location() corn2 = self.corner2.get_location() if not corn1.getWorld().getName() == corn2.getWorld().getName(): return - + top = corn1.y if corn1.y > corn2.y else corn2.y bottom = corn1.y if corn1.y < corn2.y else corn2.y pos_x = corn1.x if corn1.x > corn2.x else corn2.x pos_z = corn1.z if corn1.z > corn2.z else corn2.z neg_x = corn1.x if corn1.x < corn2.x else corn2.x neg_z = corn1.z if corn1.z < corn2.z else corn2.z - + self.tpp = Coords(corn1.getWorld(), pos_x, top, pos_z, 0, 0) self.bnn = Coords(corn2.getWorld(), neg_x, bottom, neg_z, 0, 0) @@ -118,9 +118,9 @@ class Arena(object): self.start_match() return True return False - + #remove a player from the queue - def remove_player(self, player): + def remove_player(self, player): if self.queue.contains(player): self.queue.remove(player) return True @@ -132,7 +132,7 @@ class Arena(object): return False loc_tpp = self.tpp.get_location() loc_bnn = self.bnn.get_location() - + if loc.y > loc_tpp.y: return False if loc.y < loc_bnn.y: @@ -179,12 +179,12 @@ class Arena(object): alist[i] = alist[i+1] alist[i+1] = temp return alist - + @make_synchronized #Jython synchronized block def end_match(self): #End match, sort the players and print the 3 players with least amount of deaths - + sorted_list = self.bubbleSort(self.players.read()) - + for player in self.players.read(): if player.isOnline(): loc = self.sign_location[0].get_location().get_location() @@ -256,7 +256,7 @@ class Arena(object): def get_click_signs(self): return self.sign_click - + #Check if player is in the queue def in_queue(self,player): if self.queue.contains(player): @@ -307,7 +307,7 @@ class Arena(object): sign.get_location().set_location(location) break - #Remove location out of location + #Remove location out of location def delete_location(self, name, type): if type == "spawn": for spawn in self.spawn_location[:]: @@ -472,16 +472,16 @@ class Queue(object): def __init__(self): self.queue = [] - + #Appends to queue def put(self,args): self.queue.append(args) - + #Returns the first item in the queue and removes it def get(self): if len(self.queue) > 0: return self.queue.pop(0) - + else: return False @@ -498,7 +498,7 @@ class Queue(object): if player in self.queue: return True return False - + #Clear the queue def clear(self): self.queue = [] @@ -532,7 +532,7 @@ class timings_runnable(Runnable): self.arena = arena def run(self): - self.arena.end_match() + self.arena.end_match() #timings thread to end arenas if their type is time def timings(): @@ -545,10 +545,10 @@ def timings(): if arena.start_time + arena.match_goal < current_time: timing = timings_runnable(arena) server.getScheduler().runTask(server.getPluginManager().getPlugin("RedstonerUtils"), timing) - + time.sleep(0.1) - + timingsThread = threading.Thread(target = timings) timingsThread.daemon = True #Thread dies if main thread dies timingsThread.start() @@ -663,7 +663,7 @@ def on_quit(event): ############################################################################################## # Command handling -############################################################################################## +############################################################################################## def create_arena(sender, args): |